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Other July 26, 2013

Neil Gaiman makes a game for tablets

The author of “American Gods”, “Sandman” and “Stardust” has announced the game series Wayward Manor, which will be available on mobile devices, among others.
Other July 26, 2013

Unreal Engine 4 for mobile devices has been announced

At the Siggraph conference, Nvidia demonstrated how the new Epic Games engine – Unreal Engine 4 – works on the latest graphics chip for mobile devices from Nvidia.
Other July 26, 2013

Gameloft earned $144.8 million in six months

The French publisher has reported for the past six months: half of the company’s revenue is accounted for by revenue from games for smartphones and tablets. 
Other July 25, 2013

Mobilefest will take place in September

MDDay announced the seventh Mobilefest conference-festival. According to the already established tradition, the autumn fest will be held in St. Petersburg.
Industry July 25, 2013

Windows Phone developers have not received data about their apps for a month

Many developers of Windows Phone apps have not received download statistics for a month now, according to our colleagues from Pocket Gamer. 
Industry July 25, 2013

SwapMob will allow players to do business in mobile games

Representatives of the SwapMob auction platform announced the launch of the Swap shop service, which will allow players to trade in-game items with other users.
Other July 25, 2013

White Nights 2013: Nevosoft about the Russian gaming market

Yulia Lebedeva, Business Development Director at Nevosoft, spoke about the Russian mobile games market at the White Nights: Mobile Games Conference.
Industry July 25, 2013

Starbucks Coffee Shops promote Cyto

Ukrainian developers from the Room 8 team reported that their Cyto’s Puzzle Adventure game became the Pick Of the Week of Starbucks coffee shops as part of a joint campaign with Apple.
Industry July 25, 2013

Sales in the Chinese mobile games market increased by 100%

We continue to publish the most interesting messages that come in connection with the ChinaJoy 2013 conference in Shanghai. This time there are new data on the size of the Chinese mobile games market for the first half of 2013.
Industry July 25, 2013

Google Play has released a competitor Game Center

Last spring, Google announced the appearance of a game hub on Android, similar in functionality to Game Center on iOS, at its own conference for developers. Yesterday the company launched it on Google Play.
Other July 25, 2013

“Freaks” is a fun game for a fun company!

 Do you like to play association or crocodile?
Other July 24, 2013

Doodle God has 100 million downloads

The St. Petersburg team JoyBits reported that the total number of downloads of its three Doodle games exceeded the 100 million mark. Most of them came from Flash portals. 
Other July 24, 2013

China accounts for a quarter of all smartphones and tablets on iOS and Android

China is currently the leader in the number of active iOS and Android devices in the world. Its growth rates are still at a very high level. In this regard, as well as with the conference, China Joy Flurry shared data on the mobile market of China.
Other July 24, 2013

The Chinese mobile games market was estimated at $160 million

At the ChinaJoy conference, the executive director of Shanda Games Xiangdong Zhang said that the turnover of the Chinese mobile games market at the moment is about $160 million per quarter.
Industry July 24, 2013

EA boasts of quarterly results

EA earned $90 million on mobile games in three months, the company said in its financial report for the first quarter of 2014.
Industry July 24, 2013

The release of the mobile version of Chainsaw Warrior has been announced

Auroch Digital together with Games Workshop will release a mobile version of the 1987 board game Chainsaw Warrior. It will be possible to go in search of the source of evil in zombie-infested New York this summer.
Other July 24, 2013

For the development of a smartphone Ubuntu Edge is collected from the world by a thread

While Firefox OS is trying to conquer the world with budget devices, Sailfish OS is receiving support from Chinese manufacturers, and Tizen is hiding behind Samsung – Canonical is raising money for the first smartphone using crowdfunding.
Industry July 23, 2013

Renren loses on games

The postponement of a number of game releases cost the largest Chinese social network losses of $29 million, as well as sales, 10% less than expected.
Other July 23, 2013

White Nights 2013: Big Fish on Monetization of F2P Games

Chris Williams, Vice President and CEO of Big Fish for Free-to-play, revealed 5 major mistakes in the development of shareware games at the White Nights: Mobile Games Conference.
Industry July 23, 2013

Double Fine has announced a game for mobile platforms

Tim Shafer continues to spend the money collected on Kickstarter last year on creating projects that are not related to quests. 
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