Games February 8, 2021 In the relaunch of XCOM from Firaxis, there were originally supposed to be real-time battles The network published the initial XCOM relaunch pitch, which was written about 15 years ago. As it turned out, Firaxis planned to make real-time battles in the game instead of the traditional turn-based system.The document was shared by game designer and creative director of Firaxis Jake Solomon.
Industry June 13, 2018 2K is looking for new studios to buy The American publisher 2K Games is looking for partners to work with and a studio to acquire. 2K is also interested in new ideas that can diversify the gaming experience. The president of the company, David Ismailer, told MCV about this.
Games May 11, 2016 Announced Civilization VI Firaxis has announced the sixth part of the cult turn-based strategy game Civilization.
Industry March 12, 2015 It is becoming too expensive to buy mobile games in Russia: they ask for 899 rubles for Sid Meier’s Starships Games whose release takes place immediately on mobile and desktop platforms began to enter the market more and more often. The problem is that their publishers often do not take into account the pricing system that has developed in the mobile market.
Industry October 23, 2013 Firaxis announced Sid Meier’s Ace Patrol: Pacific Skies for iOS The other day, the continuation of the tactical turn–based strategy “about airplanes” from the creator of Civilizations – Sid Meyer was announced.
Industry March 21, 2013 The authors of XCOM: Enemy Unknown are making an iOS game Firaxis Games, the studio responsible for the latest part of XCOM and the Civilization strategy series, today, March 21, announced a project for the iOS platform – Haunted Hollow.