We are exploring the extent of games in the market that can be categorized as remasters/remakes and how much they earn.

It is a common belief that the modern gaming industry is oversaturated with remakes and remasters. It's as if developers today are exclusively focused on them, leaving bold experiments to newcomers and smaller teams.

In this article, we decided to verify whether this statement is true and if we can indeed say that we are living in an era of repetition and profiting from nostalgia.

To do this, we reviewed release data on Steam, counted how many remakes and remasters have been released recently, how much they managed to earn, and also analyzed the situation with such games in the Russian industry.

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