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Industry

Game developers on business trips: “It’s tedious and requires a lot of work”

Glen Schofield, former director of Sledgehammer Games, spoke about the importance of research activities when creating Call of Duty. However, the Kotaku publication compared his work trips with vacations and considered that the head of a large studio had nothing to complain about. Many developers came to Scofield’s defense. They explained why business trips are tedious and difficult work.
Industry

Developers are unhappy with Google’s plans to pay for the number of gaming sessions on Stadia Pro

Google intends to pay developers money depending on the number of gaming sessions in the paid cloud service Stadia Pro. However, not everyone in the industry has positively received this model. Some fear that it will force studios to create stretched games and artificially increase user engagement.The discussion arose against the background of the new Google Stadia strategy.