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Money March 24, 2015

Disney Tsum Tsum raised $300 million

Since its launch in July 2014, the Disney Tsum Tsum game has brought its creators $300 million.
Industry March 24, 2015

The creators of Heroes Charge were accused of theft

Shanghai studio Lilith Games accuses the creators of Heroes Charge, uCool studio, of violating intellectual rights.
Money March 24, 2015

The alliance of Nintendo and DeNA increased the value of the companies by $ 6 billion

Recently, Japanese companies Nintendo and DeNA announced the beginning of cooperation. Investors reacted to the news instantly: the value of the shares of both companies increased significantly.
Industry March 24, 2015

In 2014, i-Free earned $16 million on games

Some time ago, the i-Free group of companies announced in its results for last year that in 2014 its sales volume decreased by 48%, and net revenue by 29%. We asked Kirill Petrov, one of the founders of the group, how its problems affected the i-Free gaming business.
Games March 23, 2015

Releases of the day – Monday (03/23/2015)

Congratulations to everyone on the start of the working week and we advise you to feel free to download new items from our selection – they are good: Stan Lee’s Hero Command and Clicker Age.
Games March 23, 2015

Koreans from NetMarble have taken up a mobile RPG by Marvel

In Australia, a trial launch of an iOS game based on the Marvel universe took place. The title in the RPG genre from the Korean company NetMarble is called Marvel Future Fight.
Games March 23, 2015

The horror game Dark Echo has become the app of the week on iOS

Once a week, Apple selects the best game in the App Store. It becomes free for the next seven days. This time, Dark Echo, a horror puzzle game from the Canadian studio RAC7 Games, has been announced as such a game.
Conferences March 23, 2015

Gaming Conferences — April 2015

We bring to your attention a list of the most important April events dedicated to the gaming industry.
Digests March 23, 2015

The main thing for the week (16.03.2015 – 20.03.2015)

How much the Russian version of the mobile “Siberia” earned in a month, what books a game developer needs to read, how the Proto Raider platformer was developed – all this and much more in our traditional selection of the most popular materials of the previous week.
Industry March 23, 2015

Mail.Ru Group: Kazan will teach game developers

Mail.Ru Group together with ITIS KFU will train specialists in the field of game development.
Industry March 23, 2015

Unreal Engine 4 today

The latest GDC brought at least two big surprises for game developers. Firstly, Unreal Engine 4 lost its subscription. Secondly, the monetization of Unity was seriously changed, which minimized the limitations in the free version.
Games March 20, 2015

Rolocule Games offers a Wii experience within the Android ecosystem

Technology similar to the Wii, thanks to which it sold a huge circulation, can now be used in mobile devices.
Games March 20, 2015

Releases of the day – Friday (03/20/2015)

In the selection for Friday, we have two completely different projects: hardcore 1942: Pacific Front and casual PatchMania.
Industry March 20, 2015

The Playr app allows you to create games on your smartphone

Eighteen-year-old developer Chris Galzerano has created an application with which you can make mobile games in your own smartphone.
Money March 20, 2015

Sega Mobile Games Earn $5 Million Monthly

The financial year for Sega started well: the company announced that eight of its mobile projects earn more than $5 million monthly. This became known from the report that the company presented to its investors.
Industry March 20, 2015

British banks have released a financial guide for creative businesses

How to work with investors and your own IP is described in a new document by the British Banking Association.
Games March 20, 2015

Square Enix ports console MMORPG to mobile platforms

Square Enix has announced that the console MMO game Final Fantasy XI will get a second life on mobile devices. The Japanese company will cooperate with the Nexon developer.
Marketing March 20, 2015

Chartboost about the promotion and situation on the mobile games market

The other day, Maria Alegre, co-founder and CEO of the Chartboost advertising network, presented a printed version of her report with GDC “Seven questions that a developer should ask himself when monetizing a mobile game” on the company’s blog.
Development March 20, 2015

Puzzle Lab about the history of the development of the first ASCII platformer – Proto Raider

Recently, the Krasnoyarsk studio Puzzle Lab released a unique platformer Proto Raider, the graphics of which are completely based on the use of symbols. Yesterday, the game received a feature from Apple in the “Best New Games” category in more than 110 countries, including the UK, Sweden and Russia. We talked to the founder of the companyAndrey Fomin about the project.
Games March 20, 2015

Glu announced a game with the Kim Kardashian sisters

Kim Kardashian will have to move: her sisters, along with Glu Mobile, are launching their own game.
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