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Games June 29, 2015

A mobile game with singer Demi Lovato is about to be released

Publisher and developer Pocket Gems will release a mobile game with American singer Demi Lovato (Demi Lovato). Information about this appeared on the Pocket Gems Facebook page.
Games June 29, 2015

Fallout Shelter is played 70 million times a day

The number of gaming sessions in Fallout Shelter, Bethesda’s debut mobile project, reaches 70 million per day. Information about this appeared in the official blog of the studio.
Conferences June 29, 2015

Playkot: players should be divided according to how they pay, not how much

During the White Nights 2015 conference, Playkot studio game designer Yulia Musienko told how to segment players by payments, using the example of the game SuperCity.
Platforms June 27, 2015

Vkontakte announced the relaunch of the mobile gaming platform

One of the largest social networks in Russia is going to restart its platform for mobile games this summer,” Mikhail Boldov, VK product manager, said at White Nights 2015.
Conferences June 26, 2015

Playrix: A sample for a shareware game – a vertical series

Game designer Evgeny Danilov from Playrix shared what you should pay attention to when creating a plot for a game, and how a vertical series differs from a horizontal one.
Marketing June 26, 2015

Facebook: Everyone can be successful today

Facebook’s Chief Communications Officer in the EMEA region, Akin Babayigit, at the White Nights 2015 conference, based on App Annie data, noted that even a very miniature company can be a leader in the modern market.
Other June 26, 2015

Playrix: the plot is a system of reference points for the player

At White Nights 2015, Playrix game designer Evgeny Danilov talked about what the plot is and why it is needed in the game.
Industry June 26, 2015

flaregames: Royal Revolt 2’s ARPDAU in South Korea turned out to be 3-4 times more than in the USA

At the launch of Royal Revolt 2 on the Korean market, none of the expectations of flaregames came true, studio co-founder Georg Broxtermann said at White Nights 2015.
Other June 26, 2015

Google: porting projects to Android TV requires a minimum of effort

During the Winter Nights 2015 conference, Natalia Efimtseva, a Google speaker, spoke about the features of porting games to Android TV.
Industry June 26, 2015

Wooga talked about how to properly promote a mobile game before release

Hidden’s PR campaign, aimed at a casual audience, should take 3-4 months,” Stefano Sandri said during his speech at White Nights 2015.
Games June 25, 2015

PopCap has released an “educational” version of Plants Vs. Zombies 2

PopCap studio together with GlassLab has created an educational mobile game in the setting of Plants Vs. Zombies 2.
Industry June 25, 2015

Fishlabs studio will release a midcore game together with the developers of Angry Birds Epic

German studios Fishlabs and Chimera Entertainment have announced a collaboration. The two companies will jointly develop a midcore mobile game.
Games June 25, 2015

Shiver Entertainment has announced a strategy about robots and monsters

The American studio Shiver Entertainment is preparing to release the first project Beast vs. Bots. The game will tell about the struggle of aliens and terrestrial monsters.
Industry June 25, 2015

John Riccitello: it’s not the developers who suffer, but the buyers of games

Unity CEO John Riccitiello at Unity Europe 2015 told App2Top.ru about what he thinks about the oversaturation of the market, premium games and the future of consoles.
Money June 25, 2015

The authors of Hero Sky: Epic Guild Wars have attracted $6.5 million in investments

Seoul-based mobile gaming studio Innospark received $6.5 million during the investment round B. This is reported by the Venturebeat resource with reference to the company’s press release.
Industry June 25, 2015

Orc Work: we rely on narrative and atmosphere

The other day it became known that the St. Petersburg studio Orc Work has begun work on the second part of the Evilibrium battler. We talked with the chief producer Sergey Himmelreich about the fate of the project.
Industry June 25, 2015

Unity turns 10 years old

The dates of the Unite Europe 2015, which takes place on June 24-25 in Amsterdam, are partly timed to the anniversary of Unity. One of the most popular game development tools is turning ten years old.
Industry June 24, 2015

Colossal Order: We want to focus on what we like to do

One of the first reports at Unite Europe 2015 was read by Mariina Hallikainen, co-founder and CEO of Colossal Order. Editorial Office App2Top.ru I talked to Mariina about the development of the project and whether the studio is going to bring Cities: Skylines to mobile.
Games June 24, 2015

The Dawn of Steel mobile strategy from the authors of Royal Revolt is being prepared for release

The German team flaregames, the creator of Royal Revolt, has announced the release of its new mobile game Dawn of Steel. The strategy will appear on iOS in August 2015, the company says in an official press release.
Marketing June 24, 2015

Unity Analytics will allow you to create “heat maps” of game levels

As part of the Unity Analytics service, which is currently in the open beta stage, developers will be able to create heat maps of scenes from their games.
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