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Money April 2, 2020

Gearbox management canceled the six-figure bonuses promised to the state. And it’s not about the coronavirus

The Gearbox team was deprived of bonuses in the tens and hundreds of thousands of dollars. Studio employees were promised huge payments after the release of Borderlands 3. The day before yesterday, these payments were canceled, and the dissatisfied were offered to quit.
Industry April 1, 2020

? Terraria has crossed the milestone of 30 million copies sold

Terraria has sold 30 million copies in 9 years. This was announced by the indie developer Re-Logic on the official forum of the project. The last 10 million copies were sold in 3 years.
Industry April 1, 2020

Sales of Mount & Blade II: Bannerlord reached 2 million copies on the third day after the release

Mount & Blade II: Bannerlord continues to be in the spotlight. Steam sales of the game ranged from 2 to 5 million copies on the third day after the launch of the project in early access.
Money April 1, 2020

The Hamburg authorities will allocate grants for € 80 thousand to the creators of game prototypes

Game developers from Hamburg have a chance to receive a grant for the creation of a game prototype. Gamecity Group:Hamburg, with the support of the authorities, is ready to invest up to 80 thousand euros in various projects.
Analytics April 1, 2020

GameRefinery has released a controversial report about mobile role-playing games. Counting errors (UPDATED)

GameRefinery company specializes in the analysis of mobile games. The other day, she published a report on the state of affairs in the American RPG market. There are a lot of unaccounted-for nuances in it.
Vacancies April 1, 2020

Vacancies of the week (April 1)

Wanted: Game analyst at Playrix, UI designer at Deus Craft and game designer at DataVision Studio.
Money April 1, 2020

Kaspersky Lab has launched an investment program in game Dev

Kaspersky Lab wants to invest in gaming technologies. The antivirus corporation announced this on its official website. She is not interested in direct game development. However, it will at least invest in services designed to protect developers and players.
Industry April 1, 2020

Rockstar will give 5% of GTA Online and Red Dead Online revenue for Coronavirus treatment

Rockstar Games has joined the fight against the coronavirus, and it has serious intentions. From April 1 to May 31, the company will donate 5% of GTA Online and Red Dead Online revenue for the treatment of patients.
Industry April 1, 2020

ironSource: during the quarantine, people began to play mobile games more

In countries where a state of emergency was imposed due to the threat of coronavirus, the DAU of mobile games and their downloads have grown, the ironSource advertising platform reports.
Money April 1, 2020

Mobile Teamfight Tactics has been downloaded 4.5 million times in two weeks

The debut of Teamfight Tactics was the largest in the genre of autobattlers. Riot Games installations exceeded 4.5 million. In addition, she earns well. Her income for two weeks was $ 1.2 million.
Industry March 31, 2020

? Playgendary donated almost $40 thousand for the treatment of COVID-19

Playgendary has become another gaming company donating to the fight against coronavirus. The publisher transferred $38 thousand to the Republican Center for the Organization of Medical Response. The Center has opened a special account for the treatment of coronavirus patients in Belarus.
Marketing March 31, 2020

ironSource, Unity Ads and AppLovin are responsible for 35% of the mobile games advertising market

Appsflyer has presented a report on the state of affairs in the mobile advertising market for the second half of 2019. One of the central conclusions for the industry is that the triumvirate of ironSource, Unity Ads and AppLovin has an increasingly important role in promoting games.
Industry March 31, 2020

? Publisher tinyBuild earned $16 million on books by Hello Neighbor

Publisher tinyBuild develops the Hello Neighbor universe in book prequels. A total of four books have been published by Carly Anne West. As reported by Gamesindustry.biz, they brought in $16 million in revenue. The total circulation sold was 2 million copies.
Industry March 31, 2020

? Niantic bought developers of 3D models of the world 6D.ai

The authors of Pokémon GO have acquired a startup 6D.ai for an undisclosed amount. The company bought by Niantic works in the field of augmented reality. She develops a dynamic 3D map of the world using only mobile phone cameras.
Games March 31, 2020

? Online Mount & Blade II: Bannerlord has reached the 200 thousand mark

On the second day of release (as part of early access), the action role-playing Mount & Blade II: Bannerlord achieved an extremely high online. Now (17:30) 210 thousand people are playing the game at the same time.
Law March 31, 2020

Gadget manufacturers will delay the pre-installation of Russian software

In the conditions of coronavirus, gadget manufacturers are no longer up to pre-installations of Russian software. Therefore, the Duma shifts the deadline by six months — to January 1, 2021.
Industry March 31, 2020

Colopl acquired visual novel developer for $15 million

The Japanese publisher Colopl has announced the acquisition of the Tokyo-based game company MAGES., which is mainly engaged in the development of visual novels, and is also a music label.
Industry March 31, 2020

GamesIndustry: Game sales jumped at least 44% as a result of the spread of coronavirus

The coronavirus has dealt a blow to such segments of the gaming industry as production and business development. However, in terms of sales, everything is different. As our colleagues from GamesIndustry report in their research.biz, sales are growing.
Industry March 30, 2020

Mount & Blade II has been released for early access. It is already in the top of the most successful releases in the history of Steam

After eight years of development, the Turkish game Mount & Blade II: Bannerlord was released for early access. The project was expected. On the first day, the number of users in the game at the same time reached 161 thousand. And the figure is growing.
Industry March 30, 2020

The developer of Second Life decided to sell Sansar and focus on his main project

After six years of development and three years of operation, Linden Lab decided to abandon the further development of Sansar, a UGC platform for virtual communication.
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