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Industry February 27, 2014

Interview with Renatus

About mobile engines, mobile game development and the future of match 3 edition App2Top.ru I talked to the chief producer of Renatus Media.
Blogs February 27, 2014

Why do gaming companies register a trademark?

How can a gaming company be interested in registering a trademark, editorial office App2Top.ru Vladislav Arkhipov, an adviser to the international law firm Dentons, told the audience. 
Digests February 26, 2014

News of the day (02/26/2014)

App Annie presented as many as three materials about the market situation; Swrve shocked with information about exactly how many players are willing to pay for free content; Facebook reports that most referrals come from the social network’s mobile application.
Industry February 26, 2014

Apple deletes accounts of Russian developers

Since February 19, complaints of domestic mobile application developers about blocking their iOS accounts and deleting applications have started to appear on the Runet. 
Industry February 26, 2014

Samsung has announced support for multi-screen games

At the Mobile World Congress 2014 in Barcelona, Samsung announced support for multi-screen games made on Unity.
Industry February 26, 2014

The authors of Bingo Bash were bought by GSN Games

The company Bash Gaming, the authors of Bingo Bash, was acquired by GSN Games, operating the gambling portal of the same name. The transaction amount is estimated at $160 – $170 million. 
Industry February 26, 2014

King no longer claims the word Candy in the US

Yesterday it became known that the authors of Candy Crush Saga are abandoning their plans to consolidate the word Candy as the intellectual property of King in the US digital products market.
Conferences February 25, 2014

Winter Nights 2014: Video interview with AppLift

At the Winter Nights 2014 conference, Konstantin Dieterle from AppLift answered several questions to our editorial staff.
Digests February 25, 2014

News of the day (02/25/2014)

Vlambeer are dissatisfied with the Dutch government; Deus Ex: The Fall is being ported from the mobile platform to the PC; a new game in the world of Warhammer 40K is a clone of Plants vs. Zombies – this and much more in the news for Tuesday, February 25.
Marketing February 25, 2014

Think Gaming will help you make or find a box office hit

Analytical company Think Gaming has launched a free Scouting Reports service. With its help, developers will be able to find out what is wrong in their project, and publishers will find potential hits.
Digests February 24, 2014

News of the day (02/24/2014)

Mobile games are the lot of women; a former Double Fine employee presented tools for Unity; WhatsApp is not the coolest messenger; Game Insight announced an economic strategy – this and much more in the news for Monday, February 24.
Industry February 24, 2014

Interview with Red Winter Software

In early February, the game Dungelot 2 from the Russian Red Winter Software team appeared on the shelves of the App Store. Why the project was immediately withdrawn from sale after the release, we asked one of its creators, Dmitry Mitrofanov.
Conferences February 24, 2014

Winter Nights 2014: video interview with Opera Mediaworks

At the Winter Nights 2014 conference, Alexandra Ilyina from Opera Mediaworks answered several questions to our editorial staff.
Games February 24, 2014

What could Threes be?

The authors of one of the main games of February – Threes! – they told what the game could have been like if they had abandoned the minimalism of the released version. 
Platforms February 24, 2014

What does the purchase of WhatsApp say about the growth of the Asian gaming market?

Recently, Venturebeat published an article by Dean Takahashi, the lead author of the GamesBeat section, dedicated to the development of American, European and Asian gaming companies. We offer the Russian version of the material.
Digests February 21, 2014

News of the day (02/21/2014)

Puzzle & Dragons has a birthday – the game is two years old, Sailfish was officially released, AppLift held a webinar on mobile games, and Kabam opened an office in Korea. This and much more is in the news release for Friday, February 21.
Marketing February 21, 2014

Distimo about the monetization of applications in the world

It is most profitable to buy installations in Japan, South Korea and Australia. In other countries, the difference between the download revenue and the installation price is minimal, says Distimo.
Industry February 20, 2014

App Annie: so far they spend less on mobile games than on digital versions of games for other platforms

Yesterday, the analytical company App Annie published a large report on the digital market of mobile programs. We have highlighted the main theses concerning the mobile games market. 
Conferences February 20, 2014

Winter Nights 2014: Video interview with App Annie

At the Winter Nights 2014 conference, Olivier Bernard from App Annie answered several questions to our editorial staff.
Digests February 20, 2014

News of the day (02/20/2014)

CPI in Japan is three times less than ARPD, Mail.ru The Group reported a profit of 15 billion rubles, why Facebook bought WhatsApp, Gobliins appeared on Android. About this and much more in the news for Thursday, February 20.
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