All publications by tag «Xbox»

Premium Industry

Developers and Publishers – New IPs: Why Studio Brands and Their Reputation Are Becoming More Valuable Than Individual Franchises

Most companies have traditionally considered the brands they’ve created or acquired in the past to be their most valuable assets. However, nowadays, what’s more important may be what they are capable of achieving in the future. The release of Gears of War: E-Day is an excellent opportunity to discuss how individual studios are transforming into independent and far more valuable IPs.
Premium Industry

Historical records and the uncertain future of the Halo franchise in the context of the launch of Campaign Evolved and the depersonalization of 343 Industries

Halo: Campaign Evolved is positioned as the first fully-fledged remake of the legendary shooter. Today, we will analyze the game’s launch and the historical sales of previous installments, as well as discuss why Microsoft’s approach and the transformation of Halo Studios do not inspire optimism for the franchise’s future.
Premium Industry

The lack of growth as a key issue for Microsoft’s gaming business in light of the new wave of layoffs

Microsoft Gaming has once again parted ways with hundreds, if not thousands, of employees, reaping the consequences of its irresponsible expansion. We delve into the scale of layoffs within the gaming division, as well as the underlying causes of these processes. At a crossroads, the company struggles to figure out how to turn its impressive catalog of IPs into growth.
Premium Analytics

Why It’s Time to Change Game Prices, But Not How AAA Publishers Are Doing It

After the presentation of the Nintendo Switch 2, the debate about rising game prices flared up again. Many latched onto the $80 price tag of Mario Kart World, forgetting to take a broader look at the situation. Major publishers are increasingly resorting to manipulations, disregarding the changing realities of the market. Possible solutions to the problem are explored in our material.