Two separate concepts and a paid beta: why the new game from the creators of Gremlins, Inc. failed.
Spire of Sorcery is a turn—based RPG from the creators of Gremlins, Inc. Despite the large number of vishlists, less than 1,500 copies were sold in the first week. Sergey Klimov, the founder of Charlie Oscar, spoke about the reasons for the failure, including a sharp change of concept, blind faith in success and confusion with different versions of the game.