How Activision and the developers of Call of Duty: Mobile rule the balance of weapons in the game
To correct the balance of weapons in Call of Duty: Mobile, developers from TiMi Studios and Activision had to collect community reviews and test them in practice using limited playtests. Matt Lewis, the general manager of the game and vice president of the publisher’s mobile direction, told about the difficulties encountered.Matt Lewis’ original column was published on Gamasutra on May 12.