We invite you again to our virtual round table, where experts of the mobile application market discuss topical issues. Today we will talk about what to do with the application when the development is finished: how to “promote” a project, which business model to distribute, how to get a feature from Apple and why a publisher is needed.

The second issue of the project is on the air, where Ilya Chernetsky from i-Free company, Pavel Ryakkonen, distribution director of Nevosoft, and Maxim Grinev, author and developer of the game Contre Jour, recognized as the best game for iPad 2011 by Apple, answer questions. The previous program, where development budgets were discussed, can be listened to here.
 

If there are any questions during the discussion, then write them in the comments. By the way, it will be possible to communicate personally with those whom you have just heard at the White Nights Mobile Games Conference, which will be held on June 14 and 15 in St. Petersburg.

Next time, in a week, we’ll talk about trends and what developers should focus on in 2012.

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