The revenues of the Singapore studio IGG in 2017 amounted to $603 million. The revenue driver was the mobile role-playing MMO game Lords Mobile. Last year, the fritupley title generated from $30 to $51 million per month.

Compared to the start of 2016, Lords Mobile’s revenues increased by 252%.

According to IGG, as of February 2018, about 100 million people had registered with Lords Mobile, and the project’s MAU was more than 10 million users.

Another successful IGG project remains the Castle Clash mobile strategy, in many ways reminiscent of Clash of Clans — the famous hit of the Finnish company Supercell.

Castle Clash’s monthly revenues averaged $12.7 million last year.

Results of 2017 IGG

The company’s net profit grew by 117% last year and reached $154 million.

The total audience of IGG titles at the end of 2017 numbered about 480 million people.

The company received 49% of all revenues in the Asian region, North America and Europe generated 26% and 21%, respectively.

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Source: Pocket Gamer

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