Predicting the success of a particular game can be challenging, but it's often possible to foresee a lack of potential. Today, we'll discuss the types of failed indie games and the mistakes developers make, supported by examples and data on the highest-grossing and "overcrowded" sub-genres on Steam.

In this article, you will learn:

  • what the three types of "wrong" games on Steam are and how they differ;
  • how to understand in advance whether development should continue and what specific aspects to focus on at different stages;
  • examples of games whose creators didn't conduct sufficient checks or fell into traps for other reasons;
  • which genres and tags on Steam can be considered the most promising or saturated for developers in terms of release numbers and revenue.

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