The Finnish forge of Supercell hits has officially launched a new project in softlonch today. It’s called Rush Wars. The game is available for download in Canada, New Zealand and Australia.

The developers position the novelty as a “dynamic strategy game in which the user cultivates a squad of characters.”

Also, the official press release says that the game is PvP-oriented. The player will have to “plan and outsmart the enemy’s base.”

According to the first videos, it can be concluded that the novelty is repelled to a greater or lesser extent from all previous PvP blockbusters of the studio.

Core gameplay is divided into two components. In the first, the player builds up the protection of his vaults. In the second, he sends a squad to attack the enemy base to get stars and resources.

The game is distinguished from Clash of Clans and Boom Beach by the absence of a construction economy. The player does not put farms or mines to collect resources. Only defensive obstacles are erected.

As for the legacy of Clash Royale, the concept of maps and their pumping has moved from it to Rush Wars. By the way, there are a lot of card types in the new product. There are unit cards, there are hero cards, there are bonus cards and defense cards with various guns to protect the base.

Supercell hopes that the soft launch of Rush Wars will last less than that of Brawl Stars. Recall that the previous game it lasted 15 months, during which it was radically changed several times.

Now the Finnish company earns about $ 110 million a month, according to the analytical company DataMagic. Its most successful box office product, as in 2012, remains Clash of Clans.

Revenue of Supercell and its top projects for July 2019 (DataMagic)

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