The pirate MMO action movie Sea of Thieves from Rare and Microsoft Studios quickly became popular. In 2 days after the release, the game’s audience exceeded 1 million people.

The title was released on PC and Xbox One on March 20.

According to the head of Rare studio Craig Duncan, at some points up to 5 thousand people per minute were registered in Sea of Thieves.

The influx of gamers in the starting 48 hours led to an overload of servers, which is why some players had to wait in line to get into certain game zones.

Sea of Thieves was the first game published as part of the Xbox Game Pass subscription. Recall that the Xbox Game Pass subscription for $ 10 per month gives access to the Xbox Live game library, which also includes all new exclusives for the Xbox One platform.

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Source: Venture Beat