Other June 5, 2012 Imangi Studios Makes a New Temple Run for Disney For the game adaptation of Brave, a new cartoon from Pixar, Disney has contracted the developers of one of the most successful games for iOS – Imangi Studios, the creators of Temple Run.
Other June 4, 2012 Testing applications for Android How many devices are needed to test the game for Android, – the authors of the blog Tesgish asked themselves, and turned to the developers of mobile programs with it. The answers of some of them may well scare even a seasoned tester.
Other June 4, 2012 The dead are coming As part of the E3 gaming exhibition taking place in Los Angeles, the creators of Shadowgun announced a new game – Dead Trigger, and also demonstrated the power of the latest version of the Unity engine by its example.
Other June 4, 2012 Death Rally – 10 million installations Looking at the success of their Death Rally, Finnish developers from Remedy are going to focus on developing mobile games.
Other June 4, 2012 Distimo about the American market Along with the release of the new service, Distimo shared interesting data about the American mobile app market over the past April: Google Play overtook the number of free downloads of the App Store; 37% of the most successful applications on the Android market can be found in the iPhone version.
Other June 1, 2012 Push to help Push notifications noticeably affect the lifetime of applications on mobile devices: users who allow notifications to be sent to themselves continue working with the application for much longer and do it more actively than those who refuse notifications.
Other June 1, 2012 Fruit Ninja – 300 million downloads The Australian “simulator” of a positive ninja has passed the 300 million downloads mark in the two years since the game appeared on the App Store.
Other May 31, 2012 Box office hits 24.05.2012 — 30.05.2012 The box office leaders have not changed for a long time. Over the past week, only one top – ten cash register applications for iPhone – has a “new face” that has never been “lit up” before – the role-playing MMO Haypi Dragon from the authors of Haypi Kingdom.
Other May 31, 2012 Mobile monetization in the USA: problems and trends Revenue from content on mobile devices is growing, but there is still little investment in advertising in this segment. ARPU and eCPM in mobile games also lag behind the indicators of desktop systems.
Other May 31, 2012 Angry Birds has overtaken Mario in popularity According to GameTrack monitoring, Angry Birds is the most popular game series in the UK, leaving Mario, Call of Duty and FIFA far behind.
Other May 30, 2012 The growth rate of free games on iOS (May 20 – 30) The most popular free game on iPhone and iPad is Cut the Rope: Experiments from the domestic ZeptoLab team. In terms of growth rates, Hide the Fart, an ugly-looking gas emission simulator, turned out to be ahead of everyone. Subway Surfers and MiB 3 also performed well.
Other May 30, 2012 25% of Xbox Live games are incompatible with the new version of Windows Phone The other day we wrote that Angry Birds and PES do not work on new budget smartphones from Nokia (namely Lumia 610). Just last night it turned out that the problems are not only with the gadgets of the Finnish manufacturer. It turns out that in addition to the mentioned applications on budget devices, about 25% of mobile Xbox Live games will not work on Windows Phone.
Other May 30, 2012 In April, everything is calm Last April, the number of downloads of free apps in the American App Store continued to decline, as for the cost of attracting a loyal user, it, on the contrary, increased,” says Fiksu in its next monthly report.
Other May 29, 2012 Promsvyazbank launches Angry Birds cards into circulation This summer, the Russian bank will start issuing its own cards with the heroes of the popular Finnish game Angry Birds. Thanks to this announcement, the number of Angry Birds downloads in Russia also became known.
Other May 29, 2012 Because we can The association of developers Because we may, which advocates that developers set prices for their games that they consider necessary, announced massive discounts in the last week of spring in honor of The App Store, Google Play, Steam and some other digital stores.
Other May 29, 2012 Unity is the most popular engine for mobile applications According to a study conducted by Game Developer magazine, Unity is the most popular engine among mobile developers. More than half of the insiders interviewed by the magazine said that they use this package for development.
Other May 29, 2012 Angry Birds doesn’t launch on new Nokia phones It turned out that the younger models of Nokia smartphones with Windows Phone on board do not support a number of the most popular applications of the platform. Including Angry Birds and PES 2012.
Other May 28, 2012 Android is losing popularity among developers Developers are losing interest in creating Android apps due to problems with fragmentation and a large number of app stores, Appcelerator reports.
Other May 28, 2012 Microsoft has drawn the line Microsoft and Nokia, with the help of a jury, determined 7 winners of the second wave of the mobile developers competition called “The best applications – free promotion!”.
Other May 28, 2012 Mobile features from Apple Apple has started to feature two new categories of applications directly in the mobile version of the App Store. The growth of downloads should be expected by those whose programs or games are marked by Cupertinos with Editor’s Choice or Free App of the Week medals.