Games October 3, 2017 Online Total War: Warhammer II at the start on Steam amounted to 72 thousand players The strategy of Total War: Warhammer II by Creative Assembly studio after the release on September 28 simultaneously gathered 72 thousand players on Steam. This is 36% less than the first part of the game, which gathered 112 thousand people at the start a year ago.
Industry October 3, 2017 The president of Sony’s gaming division, Andrew House, has resigned The president of Sony Interactive Entertainment, Andrew House, announced his departure. He worked at Sony Corporation for almost 27 years.
Industry October 3, 2017 Alibaba creates gaming business Group The Alibaba Digital Media and Entertainment Group of the Chinese Alibaba Corporation plans to create a business group engaged in the creation of video games.
Conferences October 2, 2017 Contest: ask a question about Unreal Engine 4 and win tickets to White Nights Alexey Savchenko from Epic Games will perform at the Moscow session of White Nights. He will talk about new and future features of Unreal Engine 4. We offer to come up with questions for him in advance. We will award premium tickets to the authors of the top two.
Industry October 2, 2017 Bluehole Studio: Tencent did not buy our shares The developer of the PvP shooter Playerunknown’s Battlegrounds studio Bluehole Studio has denied the fact of the purchase of its shares by the Chinese corporation Tencent.
Games October 2, 2017 In three days, about 125 thousand copies of Cuphead were bought on Steam Cuphead’s two-dimensional shooter from MDHR Studio sold 125 thousand copies in three days of sales on Steam.
Industry October 2, 2017 Plague Inc has gathered more than 100 million players The global audience of the Plague Inc strategy of Ndemic Creations studio on all platforms exceeded 100 million people.
Industry October 2, 2017 THQ Nordic: Collectible editions of games will never die The demand for collectible titles in retail will always remain, despite falling sales of physical copies, says Philip Brock, PR director of THQ Nordic publishing house.
Development October 2, 2017 Unity has updated the Projects presentation platform to 2.0 Unity Technologies has updated the Projects blog platform to demonstrate its games, programs and developments on the Unity engine to version 2.0.
Marketing October 1, 2017 What is the “Sticky Factor” game metric and how to work with it? The indicator that allows you to assess the stability of the user base is called “Stickiness” (“Sticky Factor”). Is there a correlation between it and the revenue of the game, – says devtodev analyst Vera Karpova.
Money September 29, 2017 Rovio was previously estimated at €950 million as part of the IPO On September 29, the Finnish company Rovio Entertainment held a preliminary placement of shares on the Nasdaq Helsinki stock exchange, following which it was valued at €950 million.
Industry September 29, 2017 Tencent bought a share of PUBG authors’ shares The Chinese corporation Tencent has acquired less than 5% of the shares of Bluehole Studios, which created the popular PvP action game Playerunknowns Battlegrounds.
Industry September 29, 2017 Chinese studio demands compensation from Fox for cancellation of ”Planet of the Apes” games The Chinese company Snail Digital sued the Fox film company for unproven assistance and financial assistance in the development of games based on the film War for the Planet of the Apes, which is why the start of projects was disrupted.
Editors' Choice September 29, 2017 Benchmarking in game development or where to start creating a game? What are the four steps you need to take before you start writing a game concept and development, – said Playbeat product manager Alexandra Shtachenko.
Industry September 29, 2017 Plarium bought developer KingsRoad The Israeli creator of mobile strategies Plarium has acquired the studio Rumble Entertainment, known for its role-playing games for social networks and mobile.
Conferences September 28, 2017 Contest: ask a question about working with bloggers and win a ticket to White Nights In Moscow, at White Nights, one of the round tables will be devoted to working with video bloggers while promoting the game. Two authors of the best questions will receive a premium ticket to the conference.
Development September 28, 2017 Marmoset introduced Hexels 3 Mamorset company has introduced a new version of the editor for creating vector graphics and animation Hexels 3.
Games September 28, 2017 The new game by the author Gunpoint turned out to be more successful than the previous one The second game of independent developer Tom Francis (Tom Francis) Heat Signature in the first week after release overtook the sales of his debut title Gunpoint, also successful.
Platforms September 28, 2017 The launch of Vacuum, a gaming platform with cryptocurrency, has been announced On September 22, the Vacuum startup was announced — a gaming and trading platform for the placement, sale and exchange of digital copies of video games, on which the calculation will take place using cryptocurrency.
Money September 28, 2017 Bloomberg: PUBG developers are worth $4.6 billion In three months, the cost of Bluehole Studios, which released PlayerUnknown’s Battlegrounds (PUBG), has increased fivefold. Today, the company could be worth $4.6 billion.