Money May 17, 2016 G5 Entertainment’s revenue from games in the genre of “I’m looking for” amounted to $100 million The publisher of The Secret Society and Hidden City reported that the company’s total revenue from games in the genre “I’m looking for” (hidden object) has surpassed the $100 million mark.
Industry May 16, 2016 Expert opinion: how will the Flash restriction affect the industry? Google is discussing the possibility of stopping Flash playback by default. If the company does this, any Flash content before playback will ask the user if he gives permission for this. We talked to market experts about how this could affect the social gaming segment.
Industry May 16, 2016 The mobile games market in Japan earns more than in the USA The annual total revenue of the App Store and Google Play from games in Japan is significantly more than in the United States, despite the fact that America is ahead in downloads.
Digests May 16, 2016 The main thing for the working week (10.05.2016 — 13.05.2016) Which games were named the most popular for the entire existence of Google Play, who gets 94% of the revenue of the American App Store, why Odnoklassniki needs its own showcase with streams – in our weekly selection of the main materials of the week.
Industry May 16, 2016 Google is going to restrict the use of Flash Search giant Google is thinking about the possibility to stop playing Flash by default in Google Chrome.
Money May 16, 2016 SoftBank plans to sell its stake in Supercell for $3.65 billion The Japanese company SoftBank, which owns 73% of the Clash of Clans developer studio, is considering selling its stake.
Conferences May 13, 2016 Online broadcast of the second day of DevGAMM Moscow 2016 (from Microsoft and Channel9) The second day of the seventeenth DevGAMM conference is taking place in Moscow today. An online broadcast organized by Microsoft as part of the developer channelChannel9, you can watch it here.
Platforms May 12, 2016 Odnoklassniki has launched its own gaming showcase with streams A showcase for video game broadcasts has appeared on the Odnoklassniki social network.
Money May 12, 2016 Pixonic spends 60% of earned funds on promotion The monthly income of the developers of Walking War Robots, which was $255 thousand back in August 2015, reached $1.3 million last April.
Industry May 12, 2016 The MAU of Gear VR virtual reality glasses reached the 1 million mark in April Last month, more than 1 million people used the gadget from Oculus VR and Samsung – Gear VR virtual reality glasses.
Money May 12, 2016 Summoners Wars earned $510 million in two years By the end of this year, the Summoners Wars battler can get as close as possible to the billionaire games club in terms of revenue.
Games May 12, 2016 Mobile Fire Emblem and Animal Crossing will be free-to-play games Recently officially announced for mobile devices, the mobile versions of the Nintendo console hits Fire Emblem and Animal Crossing will be shareware projects.
Platforms May 12, 2016 Subway Surfers is the most downloaded game on Google Play of all time Which games were the most downloaded and the most profitable for the entire existence of Google Play, – the analytical company App Annie told in its latest research.
Conferences May 12, 2016 Online broadcast of the first day of DevGAMM Moscow 2016 (from Microsoft and Channel9) The 17th DevGAMM conference starts in Moscow today. An online broadcast organized by Microsoft as part of the developer channelChannel9, you can watch it here.
Games May 11, 2016 Announced Civilization VI Firaxis has announced the sixth part of the cult turn-based strategy game Civilization.
Marketing May 11, 2016 The median conversion from viewing the game page to downloads is 4.4% Among all categories of mobile applications, games show the lowest median conversion from viewing the game page to downloads, as well as the largest discrepancy between the maximum and minimum values.
Games May 11, 2016 Stellaris has become the fastest selling Paradox game In the first 24 hours of sales, the space 4X strategy for personal computers Stellaris, published by the Swedish company Paradox Interactive, sold 200 thousand digital copies.
Platforms May 11, 2016 94% of the money of the American App Store earns 1% of publishers In the first quarter of 2016, only 1% of publishers accounted for more than 90% of revenue from paid apps and IAP in the US App Store.
Games May 11, 2016 The world release of Bejeweled Stars took place After five months of a soft launch, Electronic Arts has officially launched a sequel to the progenitor of the three-in-a-row genre – Bejeweled Stars.
Industry May 11, 2016 Disney Closes the Disney Infinity Series The Walt Disney Company announced the imminent closure of its title cross-platform game series Disney Infinity (and the production of toys for it), as well as the complete abandonment of self-publishing games for consoles.