Digests January 14, 2016 One line (Thursday – December 14) A good day – three releases (including the mobile Punch Club) and two messages about raising large sums. In particular, App Annie raised $63 million (let’s be happy for our favorite service, yes).
Industry January 14, 2016 Plarium opens an office in London The game company Plarium, the creator of Nords: Heroes of the North, is launching a studio in London. The new branch will be headed by the ex-head of the gaming department at Goodgame Studios, Olliver Heins.
Industry January 14, 2016 Bobby the Cat was named the most influential person in the gaming industry Activision Blizzard CEO Bobby Kotick is recognized as the most influential person in the industry. The title was awarded to the Cat by the marketing company ScribbleLive during the CES 2016 exhibition.
Games January 14, 2016 Gaijin has released an open-world mobile survival The Russian company Gaijin Entertainment announced the release of The Abandoned, the first project created as part of inCubator, a program to support games from independent teams.
Development January 14, 2016 Details: how the authors of Candy Crush Jelly Saga implemented a hiking strategy in their game A week ago, the world launch of the new three-in-a-row from King – Candy Crush Jelly Saga took place. The main surprise of the project is one of the mechanics that turns the game into a turn-based tactic.
Industry January 14, 2016 Orc Work: On Apple TV, UX will be the main problem for most projects The St. Petersburg studio Orc Work is currently working on its second game – the role-playing battler Evilibrium II. A closed alpha testing of the project has recently started. In this regard, we talked with the producer of the team about preparing the game for release.
Industry January 14, 2016 An application for creating mobile games Gamelooper is being prepared for release A team of developers from Ankara has announced an application for creating mobile games. The project called Gamelooper will launch on January 22.