Digests March 19, 2014 News of the day (19.03.2014) Links to the most relevant materials in our digest of the industrial press for Wednesday, March 19.
Conferences March 19, 2014 Winter Nights 2014: App Annie Report A report by Olivier Bernard from App Annie at the Winter Nights 2014 conference.
Games March 19, 2014 GDC 2014: Halfbrick presents Bears vs. Art puzzle At the GDC 2014 conference currently taking place in San Francisco, the authors of Jetpack Joyride presented a game about a bear and art galleries.
Development March 19, 2014 Pocket Gems: how to extend the life of a mobile game? Last week Pocket Gems celebrated the birthday of its leading title – time manager Tap Paradise Cove. In honor of this event, the CEO of the company Ben Liu shared the secrets of the success of the project on the pages of Gamasutra.
Industry March 19, 2014 GDC 2014: Flurry talked about the most popular genres At the GDC conference, Flurry demonstrated a “loyalty matrix” for mobile games, which was built on the basis of user behavior in 1,382 top Android projects.
Industry March 19, 2014 GDC 2014: Unity 5 announced Unity has introduced the fifth version of the game engine of the same name in San Francisco.