Industry October 14, 2013 The key to success in free-to-play is knowing your player The founder of Player Research, Graham McAllister, believes that in most cases the reason for poor monetization is not the chosen business model, but the quality of the game.
Other October 14, 2013 Kabam announced Fast & Furious 7 The authors of Kingdoms of Camelot and Dragons of Atlantis have announced that they are working together with Universal Pictures on the next game adaptation of the film “Fast and Furious”.
Other October 14, 2013 Gaming Markets: China vs. USA Analysts at Frank N. Magid Associates compared the penetration of games in the US and Chinese markets. As it turned out, in China this parameter reached a whopping 84%, while in America it was only 69%.
Industry October 14, 2013 How much can a Clash of Clans clone earn? Startup Space Ape Games shared its first successes: their game Samurai Siege earns about $ 50 thousand a day with a DAU of 200 thousand users.
Other October 14, 2013 The main thing for the week (07.10 – 11.10) About the changes in the Japanese mobile games market, the secrets of F2P development, Finnish developers and much more – in our traditional selection of the best materials of last week.
Industry October 14, 2013 Batman: Arkham Origins will appear on iOS and Android Warner Bros. successfully develops a niche for supporting its console projects with mobile releases.
Industry October 14, 2013 Unity has added support for iOS controllers Unity has published the SDK under version 4.2.2. Its main innovation is the support of game controllers for Apple devices running on iOS7.
Industry October 14, 2013 Infographics: Backflip told about DragonVale The name DragonVale is not heard today. It’s a little strange, because this is one of the main centenarians of the American box office top.