Wanted: lighting designer at Social Quantum, traffic manager at Kefir, and art department manager at Plarium.

Based on the job search service and specialists TalentsInGames.com Marina Lopatina, product manager, has prepared a selection of the most interesting vacancies for the week.

Marina LopatinaArt vacancy of the week

Lighting Designer Social Quantum (Saint Petersburg)

The authors of Megapolis, the Social Quantum team, are looking for a talented lighting designer in their St. Petersburg office. Remote work or relocation is possible.

Responsibilities:

  • setting lights in scenes, both in UE4 game locations and in V-Ray render;
  • scene optimization for rendering in animation products or for the required FPS in UE4 game dev products;
  • a selection of references on lighting;
  • artistic production of light;
  • choosing the optimal light scheme.

Requirements:

  • at least 5 years of work in animation and/or game development;
  • experience in setting cinematic lights in animation scenes and game dev products;
  • the desire to develop in the direction of UE4;
  • good artistic taste;
  • fast learnability;
  • the presence of a portfolio is mandatory.

Traffic-vacancy of the week

Media buyer / Traffic manager in Kefir (Volgograd)

Kefir— the developer of Last Day on Earth, is looking for an experienced traffic manager to its office in Volgograd. A relocation package is provided.

Requirements:

  • higher education (marketing, economics, mathematics);
  • work experience in the field of Internet marketing;
  • knowledge and understanding of the mobile and social gaming industry;
  • significant gaming experience;
  • knowledge of English at least Intermediate level.

Responsibilities:

  • purchase of mobile traffic (launch of advertising campaigns, optimization, scaling);
  • implementation of marketing plans;
  • search and evaluation of new channels of attraction;
  • analysis of the effectiveness of advertising campaigns through analytics services;
  • research and analysis of the game distribution market, the formation of a CA;
  • preparation of creatives for advertising campaigns in a team with adjacent studio departments.

Managerial vacancy of the week

Art Production Manager in Plarium (Krasnodar)

Plarium, an international developer of mobile, browser and social games, is looking for a responsible and proactive Art Production Manager in connection with the expansion of the Krasnodar studio, who will systematize and coordinate the work of teams in the art department.

Responsibilities:

  • detailing the work plan for all current projects for supervised teams;
  • close cooperation with art leaders and art directors in the administration of tasks and resources;
  • timing control and monitoring at all stages of the task lifecycle;
  • control and optimization of resource loading;
  • monitoring compliance with the rules of work with tasks;
  • monitoring and analysis of processes, timely identification and escalation of problems;
  • formation of a vacation plan, accounting and control of time off and sick leave.

Requirements:

  • at least 2 years of experience as a Project Manager in game development;
  • understanding the game production process;
  • developed organizational skills and knowledge of planning techniques;
  • developed communication skills and customer orientation;
  • experience in project management system;
  • ability to work in a team.

An additional advantage will be:

  • work experience as a Production Manager;
  • knowledge of English at Intermediate level and above.

Tags: