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Industry July 12, 2017

Supercell has started to promote merchandising in its games

The Finnish forge of Supercell hits has notified users about the start of deliveries of Clash of Clans merchandise around the world.
Industry July 12, 2017

“We have allocated $2 million to finance the development of third-party projects”: Pride Games Studio

A new mobile publisher has appeared on the Russian market – Pride Games Studio, whose total downloads for the year since its foundation have reached 17 million. How much the company is ready to invest in the development of third-party projects and on what terms it works with teams, we talked with its founder Sergey Ivanenko.
Development July 12, 2017

The first version of Unity 2017 was released

Unity Technologies has released the final version of the game engine — Unity 2017.1, which opens the next version system after Unity 5.
Conferences July 12, 2017

White Nights St. Petersburg 2017: Playrix about the stages of work on match-3

A report by Alexander Shilyaev from Playrix. He spoke about the experience of creating match-3 games. How to choose an idea for an element, prepare an image and bring the element to the players. What to pay attention to when designing levels, setting complexity and conducting A/B tests.
Industry July 11, 2017

How much do mobile strategies earn in the USA?

What is a good-earning strategy in the USA? How many subgenres of strategies are there? What is the number of downloads per month for Clash Royale? We answer all the questions in the new material about the American mobile games market.
Games July 11, 2017

Switch-exclusive from two developers sold more than 100 thousand copies

Created by a team of two people from Skipmore Studio, Kamiko arcade action game for the Nintendo Switch console has sold more than 110 thousand copies worldwide.
Games July 11, 2017

The new shooter of the creator of Gears of War did not interest the players

Open beta test of Cliff Bleszinski’s new project — MMO shooter LawBreakers — did not cause a stir among gamers, according to the rating service GitHyp.
Industry July 11, 2017

The creator of Killzone: Shadow Fall has left Guerilla Games

Game designer and head of development of the shooter Killzone: Shadow Fall Steven ter Heide (Steven ter Heide) left the studio Guerilla Games.
Games July 11, 2017

Riot Games accused the Chinese of stealing content from League of Legends

The creator of the popular MOBA League of Legends, Riot Games has accused Chinese mobile developer Shanghai Moonton Technology of copyright infringement on its main product.
Industry July 11, 2017

Line Corporation has created a mobile publishing house of midcore titles

The Internet company Line Corporation has opened a publishing division for mobile games Line Games based on the South Korean studio NextFloor, 51% of which shares Line Corp. I bought it the day before.
Industry July 11, 2017

Ubisoft launches studio in Odessa

The authors of the series Assassin’s Creed and Far Cry are going to open a second studio in Ukraine. The new unit will be located in Odessa.
Money July 11, 2017

The creators of Alien Creeps have doubled their annual revenue

Outplay Entertainment, a Scottish mobile game developer in the tower defense genre, earned $20 million last year, which is twice the company’s revenue for 2015.
Platforms July 11, 2017

“Average gaming ARPPU — 600 rubles”: interview with Photostrana

In June, the Russian social network Fotostrana celebrated its ninth birthday. We talked with Leonid Katz, CRO of the social network, about what she can offer the game developer today.
Industry July 10, 2017

Bandai Namco to Become Duelyst’s New Publisher

Tactical card game Duelyst from Counterplay Games studio has found a new publisher in the person of Bandai Namco Entertainment America a year after the official release.
Development July 10, 2017

Unity has introduced a messenger for game developers

The creators of the Unity game engine have released Unity Connect Messenger, an application for messaging between developers of Unity projects.
Games July 10, 2017

The new Supercell game repeated the success of Clash Royale in softlonch

The mobile MMO action Brawl Stars of the Finnish Supercell studio has approached the main hit of the company – the Clash Royale strategy in terms of box office indicators in the softlonch.
Conferences July 10, 2017

White Nights St. Petersburg 2017: Deconstruction Workshop

Deconstruction Workshop is next in line. Four gaming industry experts analyzed four games online. The experts also considered each game as a system that either works or does not work. They told us what they think about design, monetization, game mechanics, game cycle and social features.
Marketing July 10, 2017

The first season of “Performance Indicators of games” has ended

Last Friday, devtodev and I completed the first season of publications about game metrics “Game Performance Indicators”.
Industry July 10, 2017

The creator of For Honor became the design director of ArenaNet

The author of the multiplayer slasher For Honor Jason Vandenberg (Jason VandenBerghe) announced the beginning of work in the studio-developer of role-playing MMO ArenaNet as a design director.
Industry July 10, 2017

Amazon has bought the operator of gaming services GameSparks

The Internet company Amazon has acquired the gaming backend platform GameSparks, according to the publication Games Industries with reference to The Telegraph.
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