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News August 28, 2024

SayGames is closing its legal entity in Belarus

The mobile publisher SayGames seems to have finally decided to close its Belarusian division. The company has initiated the liquidation process of its regional legal entity LLC “Kazhyhulni”.
Investor/publisher wanted August 27, 2024

KATANA8 is seeking investors. The team plans to raise $1.4 million

We continue the cycle of publications about games seeking investments or publishers. Up next is a piece about an extraction shooter by the KATANA8 team.
News August 27, 2024

19 million people played Control

Control has turned five years old. In honor of this, Remedy announced that more than 19 million people have now interacted with the game.
News August 27, 2024

Crime Scene Cleaner was purchased 200,000 times in less than two weeks

The Polish publisher PlayWay reports a new success. According to the company’s head, Krzysztof Kostowski, the crime scene cleanup simulator Crime Scene Cleaner has sold over 200,000 copies.
News August 27, 2024

The head of Larian’s publishing department believes that standard editions of games should be priced higher

The prices for standard editions of modern games are too low, according to Michael Douse, head of the publishing department at Larian Studios. In his opinion, the price tags fail to keep up with the rising costs of game production.
News August 27, 2024

Steam Chart: Black Myth: Wukong Still Holds First Place, Helldivers 2 Nearly Drops Out of Top 50

No project predictably managed to displace Black Myth: Wukong from the top of the highest-grossing products on Steam. Thanks to a successful release, Game Science’s game once again surpassed everyone in weekly revenue, leading the charts for both paid and free titles.
News August 27, 2024

A major update helped Squad Busters increase daily revenue, but DAU and downloads continued to decline

On August 14, Supercell released a major update for Squad Busters, which added a new world and characters to the game, as well as changed some gameplay and monetization aspects. As noted by the MobileGamer portal, thanks to this, the game’s daily revenue from in-app purchases (IAP) increased significantly.
News August 27, 2024

Coin Master revenue has surpassed $6 billion

Coin Master mobile slots continue to grow in revenue. The analytics company Sensor Tower has calculated that the game has earned over $6 billion since its launch.
Our research August 26, 2024

The largest group of Russian-speaking gaming specialists in Armenia are those who earn from $2000

We continue to publish the results of the salary survey conducted from April to May 2023, chapter by chapter. This publication focuses on the salary levels of the average Russian-speaking game industry specialist living in Armenia.
Analytics August 26, 2024

Trends in Hyper-Casual Games by Mid-2024 — Analysis from Azur Games

What’s happening in the hyper-casual games market (hereafter HC games) at the moment, shared Sergey Martinkevich, Publishing Lead at Azur Games.
News August 26, 2024

Brian Fargo: 20 years ago, games were awarded for selling 50,000 to 150,000 copies, now that’s considered a failure

The concept of success in the gaming industry has dramatically changed over the past 20 years, says Brian Fargo, one of the founders of Interplay.
News August 26, 2024

Analytics: In Russia, eCPM for reward-based ads in iOS games exceeded $11

The data attribution service Tenjin released a report on the mobile games advertising market for the second quarter of 2024. Here are the details.
News August 26, 2024

Merge Mansion has earned over half a billion dollars in four years

The studio Metacore has boasted a new achievement with Merge Mansion. They announced that the mobile puzzle game’s revenue has exceeded $500 million since its release in September 2020.
News August 26, 2024

Weekend Highlights (August 24-25)

Steam was added to the unified registry of prohibited resources in Russia and then removed; the peak online users of Concord on Steam did not even reach a thousand people; the creators of Black Myth: Wukong announced that over four years, the game’s team expanded more than fivefold. Here’s what happened in the gaming industry over the weekend.
Law August 23, 2024

Features of Concluding a Personal Data Processing Agreement — A Column by REVERA

The presence of a Data Processing Agreement (DPA) is currently a mandatory requirement under European law, as well as the laws of Brazil and the United Kingdom. Experts from the law firm REVERA, Julia Burmistrova and Ekaterina Yakoltsevich, explained what it is and what aspects should be considered within it.
News August 23, 2024

10 million people bought Black Myth: Wukong

Game Science studio has revealed the official sales figures for the highly anticipated Black Myth: Wukong. They announced that, within three days of its release, the game sold over 10 million copies.
News August 23, 2024

NetEase reported its second-quarter results for 2024. After that, its shares dropped by 13%

NetEase shareholders reacted negatively to the latest financial report from the Chinese company. As noted by The Wall Street Journal, after the report was released, NetEase shares dropped by 13% to $15.98 each.
Our research August 23, 2024

The average monthly expenses for Russian-speaking gaming professionals living in Serbia amount to $1,248

Continuing with our chapter-by-chapter publication of the results of the salary survey conducted from April to May 2023. This publication focuses on the salary levels of the average Russian-speaking gaming specialist living in Serbia.
News August 23, 2024

Organizers of the GMTK Game Jam: Over the year, the share of Unity games declined sharply, while the share of Godot games increased

In mid-August, the GMTK Game Jam 2024 marathon took place, where 7,711 teams participated. It was revealed that nearly half of the participants are still developing games on Unity, but the share of projects using this engine is rapidly decreasing.
Investments and transactions August 23, 2024

Tips for Attracting Investment for Game Development from Level 26 Games

Continuing the publication of transcript reports from the July conference “Gaming Industry,” next in line is a presentation by Nikita Pokruchin, the founder of Level 26 Games. He discussed what fundraising is and how it should be approached today.
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