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Video: CBE software on creating a thoughtful story

A report by Jan Kavan from CBE software. The speaker spoke about the internal aspects of design dealing with interpretations, emotions and non-linearity, as well as about the introduction of local folklore, real places and historical parallels into the game in order to get good media coverage. Ian also shared the secrets of working with Unreal Engine, starting from the experience of creating the upcoming game Someday You’ll Return.