Interview May 23, 2017 Interview with Playkot: the history of mobile SuperCity development The Playkot team is releasing a mobile version of the SuperCity builder to the world this summer. We talked with the authors of the project about how the work on the new game was going on and about the processes within the company.
Conferences June 29, 2015 Playkot: players should be divided according to how they pay, not how much During the White Nights 2015 conference, Playkot studio game designer Yulia Musienko told how to segment players by payments, using the example of the game SuperCity.