Digests October 9, 2014 Release Thursday (issue 6) The mobile clone of Animal Crossing, the new project Mobilate, casual match-3 from the creator Alan Wake – and not only in our selection of new products on the App Store.
Other September 5, 2013 PlayFirst bought Big Head Mode PlayFirst, a developer and publisher of casual games from San Francisco, has absorbed a small startup Big Head Mode (formerly GameFace). The goal is to increase the effectiveness of targeting and cross-advertising campaigns.
Industry June 18, 2013 Diner Dash on Android has gained 1 million downloads In two weeks since the release, the free version of Diner Dash on Google Play has been downloaded more than 1 million times, according to the American publisher PlayFirst.
Industry April 26, 2013 Playfirst: “bright characters improve app visibility” Becky Ann Hughes, vice president of product management at Playfirst, is confident that only those projects that have bright characters will survive on the mobile market.
Other April 12, 2013 Video interview with PlayFirst At the Winter Nights conference, Marianna Polyakova, Director of Product Management at PlayFirst, answered several questions to our editorial staff. The interview was conducted in English.
Other April 4, 2013 The author of Doom became the lead designer of PlayFirst Tom Hall, one of the creators of Wolfenstein 3D and Doom, joined the PlayFirst team, the authors of Diner Dash.
Other March 26, 2013 If the game has become a hit… What to do next? Marianna Polyakova, Director of Product Management, told about how PlayFirst uses metrics obtained from hit games to continuously improve them using concrete examples at the Winter Nights conference.
Other April 11, 2012 PlayFirst shared the secret of increasing downloads By combining iPhone and iPad versions of apps, PlayFirst achieved 85% growth in downloads and 80% growth in IAP revenue.