News March 28 Total downloads of FreePlay games exceeded 1.5 billion The publisher and developer of hyper casual games, FreePlay, boasted that he had crossed a new milestone in downloads. A third of the 1.5 billion downloads of his game have been collected over the past year.
News September 29, 2023 Join Clash has been downloaded 400 million times in four years The FreePlay company shared the achievement of the hyper-casual hit Join Slash. The number of downloads on the account of the game has reached 400 million.
News February 21, 2023 The total number of FreePlay game downloads has exceeded one billion FreePlay, specializing in hyper-casual games, announced that its portfolio has crossed a new milestone. To date, the company’s games have been downloaded over a billion times.
Industry December 10, 2021 Results of 2021: Evgeny Sidorov from FreePlay about the main thing for the year We continue to summarize the results of 2021 together with top managers and experts of the gaming industry (and related ones). Next up is an interview with Evgeny Sidorov, CEO at FreePlay.
Games December 8, 2021 The total number of FreePlay game downloads has exceeded 500 million worldwide Minsk studio FreePlay reported on a new achievement. The total number of downloads of her games worldwide exceeded 500 million. It took the company only two years to do this.
Interview September 27, 2021 “We expected to collect 20 million installations, but we collected almost 300 million,” — an interview with FreePlay about the success of Join Clash Downloads of the Belarusian FreePlay studio have reached almost 500 million. Most of it — 290 million — falls on the hyper-casual hit Join Clash. About the history of the studio and its approach to development App2Top.ru I talked to one of the founders and CEO of FreePlay.
Games September 13, 2021 The total number of downloads of three games of the Minsk FreePlay studio exceeded 400 million Minsk studio FreePlay, specializing in hyper-casual titles, announced a new achievement. The total number of downloads of three games in the company’s portfolio exceeded 400 million. This result was achieved in less than two years.Join Clash