Sensor Tower analyzed the revenue of battle royales on mobile platforms up to August 13, 2020 – the day when Fortnite was removed from the App Store and Google Play. It turned out that the Epic Games game in the world, although it earned over $ 1 billion, was seriously lagging behind competitors in terms of revenue.General data on battle royals
as Sensor Tower notes, the battle royale market was formed only in September 2017.
- In December of the same year, the Knives Out developers became the first to be able to monetize their project;Since then, the top 5 most popular games in this genre have generated 1.9 billion downloads in the App Store and Google Play, and total revenue was $7.5 billion.;
- PUBG Mobile has become the highest-grossing battle royale on mobile platforms of all time.
- The project’s revenue amounted to $3.5 billion;Knives Out takes the second place in the global ranking.
- Next are Fortnite, Garena Free Fire and Call of Duty: Mobile.General Fortnite Data
Since its launch in March 2018, Fortnite has brought Epic Games $1.2 billion in the App Store alone.
- At the same time, the game was officially released on Google Play only in April 2020, and since then the project’s revenue in this store has amounted to $ 9.7 million.;Since the release, Fortnite has been downloaded 133 million times in the App Store and another 11 million times in Google Play;
- In 2020, the game brought Epic Games $ 293 million, of which the App Store accounted for $283 million.
- Also, in the period from January 1 to August 13, Fortnite was downloaded about 20 million times in the Apple store.The highest-grossing battle royals in the world (January 1 — August 13, 2020)
Fortnite is the market leader only in the USA
in comparison with competitors, the successes of Epic Games seem much more modest.
- For this year, the revenue of PUBG Mobile in the world amounted to $1.6 billion;Fortnite is only in fourth place, behind Knives Out and Garena Free Fire;
- However, in the USA, Epic Games battle royale managed to become a leader.
- The revenue of the game for this year here amounted to 34% of the total regional revenues of the five highest-grossing projects in the genre;From January 1 to August 13, Fortnite earned $181 million, beating its main competitor PUBG Mobile ($156 million);
- Most of the revenue traditionally for Fortnite came from the App Store ($177 million).
- The highest-grossing battle royals in the USA (January 1 — August 13, 2020)
Consequences of Fortnite removal
as Sensor Tower notes, after blocking the game in the App Store, a window of $ 1.2 billion will be formed on the market, which projects from other studios will potentially be able to fill;
- In just seven days after Fortnite was removed from stores, Call of Duty: Mobile’s revenue grew by 69%.
- At the same time, it is unknown how much this growth is related to the situation and whether the project will be able to maintain such rates in the future.Also on the topic:
- Apple has deleted the developer account of Epic Games. So far Unreal Engine has not been affectedThe Fortnite version for Apple devices has lost the possibility of crossplay and a new season
- The network began selling Apple smartphones with Fortnite installed
- Is there any news?
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