Steam takes an unreasonably large share from sales, according to most developers. This is indicated by the results of the GDC survey.
About 4 thousand game developers participated in the survey. 73% of them are sure that Valve should charge developers a smaller share of revenue. Now it is 30%. Although a year ago, the store made an exception for large titles: developers receive 75% of revenue if their project earns $ 10 million, and 80% if revenue exceeds $ 10 million.
Nevertheless, for the bulk of developers, a share of 70% is too little. 25% of respondents, according to the survey results, want to take a share of 85%. 90% of revenue is satisfied with 21% of developers. At the same time, one fifth of respondents found it difficult to answer, Gamasutra writes.
A 30% share was considered the industry standard until last year. The situation changed when Epic Games Store appeared on the market and offered developers 88% of revenue. For a number of igrodelov, this factor has become decisive when choosing a distribution platform.
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