In one of its latest reports, the analytical company Distimo decided to deal with the main myth about Google Play: they say the platform earns too little. As it turned out, the revenues of some companies in the US with Google Play are higher than with the App Store.
Distimo experts decided to destroy the myth using the example of six applications: Rage of Bahamut and Blood Brothers (RPG) from Mobage, Final Fantasy III from Square Enix, World at Arms from Gameloft, WhatsApp Messenger from WhatsApp and The Simpsons: Tapped Out from Electronic Arts.
Some apps and publishers get more on Google Play
Mobage receives approximately equal profit from both app stores. In April, the company earned $5.1 million from the Apple Apps Store. With Google Play, the company’s revenue amounted to $5.6 million for the same period.
Moreover, the Blood Brothers of this company generated more money on the official Android store. Of the $1.8 million, 61% of the amount fell on Google Play.
Global confrontation between Google Play and the App Store
Today, in general, it is difficult to single out a leader in revenue, if we talk about each game separately. Distimo proved this by compiling three miniature reports showing on a global map in which country which platform won in terms of revenue (pink is the leadership for the App Store, blue is the victory of Google Play).
Globally, the App Store still earns more
Despite significant shifts in the balance in the platform market, this does not apply to all applications and publishers, especially if we are talking about the United States. The daily revenue from the top 200 cash applications in the States in April of this year was $5.1 million. This is 4.6 times more than the daily revenue of the top 200 cash applications of Google Play ($ 1.1 million).
However, it is clearly visible that over the past six months, the box office share of Google Play has increased significantly: from 19% to 27%. At this rate, next October, the Android store may account for slightly less than 40% of revenue.