The history of Bloober Team is distinctly divided into three periods, each representing the company's pursuit of a new level. We have prepared an in-depth analysis of the Polish studio's business, highlighting the key principles, development approach, financial aspects, and ambitions for creating games with sales reaching 10 million copies.
Topics covered in today's article:
- Bloober Team 1.0: origins and search for its own identity
- Bloober Team 2.0: transition to active collaboration with major publishers and platform holders;
- the company’s financial results and rapid growth following the success of Silent Hill 2 and Cronos: The New Dawn;
- Bloober Team 3.0: core principles of the current strategy;
- how the company plans to raise potential sales ceiling from 2 million to 10 million copies.
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