For the three-dimensional cartoon “Moana”, Disney has released a mobile farm “Moana: Paradise Island“. The project was developed by Game Insight.
In terms of mechanics and setting, the game resembles Paradise Bay (King) and FarmVille: Tropic Escape (Zynga). The player builds a small village in the South Pacific Ocean. He grows palm trees and bamboo in the beds, erects buildings, performs tasks from the order table. Over time, orders become more complicated. For example, first they ask to give the leaves of palm trees, then bring nets that are made of palm trees, then fish that are caught on a net of leaves.
The key difference between the project and competitors is the use of the brand, as well as the presence of several additional islands by analogy with the game “Natives”, developed by the internal studio Game Insight – Divo Games.
Anatoly Ropotov
“Authenticity is an important component of the success of Moana, so when developing the game, we spent an unprecedented amount of time trying to match the regional and historical traditions of Polynesia, taking into account the peculiarities of life on the islands,“ he said App2Top.ru Game Insight CEO Anatoly Ropotov.
– “I had to thoroughly study the way of life of those places and that time: what fruits were grown, what was produced from what, and what kind of gear was used to catch (or at least theoretically could catch) shrimp.”
“The second super task that the development team faced was to make a game that would match an animated film in atmosphere and visual style,” Ropotov also noted.
Now the company is looking for “experienced Unity developers in Riga” to work on this project.
Disney does not release the game immediately to the world, but opens access to it in country after country. On November 24, the project was released in Russia, the very next day after the release of the cartoon in the United States.
So far, “Moana: Paradise Island” is available for download only in Russia, Canada and the Netherlands.