Today, the Chinese social gaming giant Tencent presented its financial results for the fourth quarter of last year and for the whole of 2014 as a whole.
The company’s revenues for all twelve months of the fourteenth year amounted to $12.9 billion. Tencent’s net profit reached $3.9 billion. Compared to the results of 2014, the figures increased by 31% and 53%, respectively.
Unfortunately, the financial reports do not disclose what share of revenue came from Tencent’s gaming businesses. But it is known that according to the results of the fourth quarter, which brought the company $3.4 billion (and “only” $973 million “net”), revenues from online games increased by 41% compared to the fourth quarter of 2013. Mobile games and their integration with QQ and WeChat messengers have become the main driver of growth. The latter, by the way, overcame the bar of 500 million MAU.
Also on the topic:
- Tencent acquired a controlling stake in a European gaming companyTencent to publish Infinity Blade on Xbox One
- Does Tencent have problems with monetization of mobile games?
- A source:
Tencent is one of the largest Internet companies in China. Founded in 1998. Among its developments are the messengers QQ and WeChat, whose total MAU is more than 1 billion. Tencent accounts for 30% of China’s mobile market.