The launch of Control Resonant marks a pivotal release in the modern history of Remedy Entertainment. Today, the studio stands at a crossroads, and the financial outcomes of this new project will largely determine the viability of its chosen path.
What this article will cover:
- how the game development process is structured at Remedy Entertainment: from stages and team sizes to timelines;
- the new direction and financial goals: how the studio plans to overcome the crisis and achieve high profitability;
- the foundation of the new strategy and the role of independent financing and publishing of games;
- the goal of at least 100% ROI: the basis of Remedy's bold forecasts;
- an analysis of the failure of FBC: Firebreak as the first fully independent project from the revamped Remedy;
- expectations for Control Resonant: why the success of the game is crucial for the company's future.
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