Glu is losing ground in the US and Europe, but gaining support in China.

For Glu, the States have always been the priority market. However, this did not prevent the company from settling in the Chinese market back in 2007. It was then that Glu absorbed the Chinese MIG, then considered one of the central gaming companies in the mobile market of China (then they were developing Java games).

Perhaps, thanks to such a successful investment, Glu’s positions in China continue to grow, despite the rapid decline in revenues from the American market. Today, about a third of Glu’s total revenue comes from China (this is much more than in Europe).

The company’s revenue is growing noticeably only in China Glu Executive Director Niccolo de Masi assures that China is now the second largest market for the company, second only to the United States.

South Korea is in third place.

There is nothing surprising in these results, especially considering the fact that the mobile entertainment market in Korea, Japan and China has been growing rapidly for the second year.

The central project of the company this fallGlu Mobile publishing house has been operating since 2001 (then it was called Sorrent).

The company releases games for various mobile platforms, including iOS, Android, Amazon, Windows Phone and Google Chrome. She participated in the development of Dragon Slayer, Heroes of Destiny Gun Bros 2, Contract Killer 2.

Source: pocketgamer.biz

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