We note the mobile games that showed the fastest growth in downloads over the past week.

Bacon Escape 2

What is the game about?

There is a two-dimensional track. A cart is racing along it. The player’s task is to remove obstacles with a tap and activate platforms that accelerate movement.

Among the features of the game is a very rich customization.

What have you achieved?

The game was released last week exclusively on iOS. On November 16, she received a major feature in the App Store. This allowed her to get with 62 thousand downloads to the 157th place of the American store by downloads at the end of the week.

What’s next?

Without traffic, the game is unlikely to be able to increase downloads. However, Illusion Labs usually has no problems with the audience of projects. The total download base of all the company’s games is 60 million. The main source of income is advertising.

Ball Pack

What is the game about?

Another minimalistic game from Ketchapp is three—dimensional and built on simple mechanics. There are from two to four lines. A ball rolls down each one. The player’s task is to tap on the line where an obstacle appears in front of one of the balls.

What have you achieved?

The game was released on November 18. In just one day, she scored almost 20 thousand downloads and reached the 176th position in the American App Store.

What’s next?

Ketchapp is able to pour traffic. But this is the case when the rules of the game are not obvious, and the management is unresponsive. So she is unlikely to get the laurels of Knife Hit or Rider, whose installations have passed the 50 million mark.

SEGA Heroes

What is the game about?

A collectible buttler whose core mechanics are built on three-in-a-row. The characters of the game are popular characters belonging to Sega.

What have you achieved?

The game had a sharp rise in downloads last week. Thanks to him, the game jumped in total downloads from the App Store and Google Play in the USA from 1843 places in the top to 223.

What’s next?

The game is just starting to unwind. On the plus side is the famous set of characters, mechanics that players understand, and a high—quality implementation from the point of view of production. The disadvantages are the visual style aimed at children, and again the mechanics, which managed to get bored in five or six years, which is actively used in mobile.

Methodology

When working on the material, data from the DataMagic service was used.

The methodology is as follows: we highlight the last seven days and look exclusively at the US market as the most representative in terms of current trends. Otherwise, the Chinese, Japanese and Korean markets will greatly influence the top.

We note only the projects that showed the greatest dynamics, and not the highest final result.

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