While some companies are porting console projects to mobile platforms (XCOM: Enemy Unknown) or creating games from scratch for smartphones and tablets, which are more likely to be on Xbox and Playstation (any first– or third-person shooter), the authors of Halo decided on a much more logical step – creating an application-a companion for MMO Destiny.
The latter will allow you to operate with a profile, consider your characters, tinker with their inventory and characteristics, study statistics and achievements. Also, perhaps, you can brag about your character on social networks.
Mobile applications working in conjunction with “big” games should not be a novelty. For example, a little more than six months ago, EA released the Battlefield 4 Commander app for iOS and Android, which allows you to give commands to players taking part in Battlefield battles on consoles. Despite the fact that the game is far from being in the top, its indicators are very stable, despite rare updates.
But here’s what we want to focus on – such applications will soon become the standard in the gaming industry. The question is whether they can become a big monetization channel for console projects or not.
What do you think?
A source: http://www.pocketgamer.co.uk