The continuation of the sports hit from Vivid Games will be released three years after the release of the original game.
After the not very successful launch of Godfire: Rise of Prometheus, the Polish team Vivid Games decided to return to its main blockbuster – the boxing simulator Real Boxing.
The game, like its predecessor, is being developed using Epic Games technologies. In this case, we are talking about Unreal Engine 4. Accordingly, the game has gone very far from the original, released in November 2012, in visual terms.
Of course, the changes affected not only the graphics. The new product has tools for creating and configuring fighters, which are now divided into four classes, as well as hundreds of things in which they can be dressed.
Despite the fact that the first part of Real Boxing was distributed as a paid application until this year, as well as Godfire, the second part will be shareware. It will be released this year, both on the App Store and on Google Play.
Source: androidcentral.com