On December 3, Immortals Fenyx Rising will be released, a new Ubisoft project that has often been compared to Legend of Zelda: Breath of the Wild. In fact, the games did not have as much in common as it might seem at first glance. The media praise the plot and the Immortals combat system, but criticize the project for puzzles and secondary.
About the game
Immortals Fenyx Rising is an open—world adventure game and Ubisoft’s first new IP in a long time. Initially, the project was known as Gods & Monsters, but in the end the publisher had to change the name due to a complaint from the manufacturer of power engineers.
The player takes control of a soldier named Phoenix, who will have to save the ancient Greek gods from the evil giant Typhon. Otherwise, this is a classic open-world game that has a lot in common not only with Zelda, but also with the latest Assassin’s Creed.
The release of Immortals will take place on December 3 on PC, old and new generation consoles, as well as in the Google Stadia cloud service.
Opinions of critics
Most reviewers praise the local combat system, comparing it to Assassin’s Creed Odyssey. Journalists note that the battles in Immortals are even more exciting than in the larger-budget Ubisoft projects.
Critics also write that the developers are the closest to making a game in the spirit of Legend of Zelda: Breath of the Wild. At the same time, they note that the Nintendo project still looks much more advantageous.
“Fenyx has improved the combat mechanics of Odyssey, constantly forcing players to combine attack, defense and special abilities to destroy large groups of mythical monsters and simple beasts.”
— EGM
“The search for new mechanics and the development of existing ideas allowed the Immortals Fenyx Rising team to create a truly special game. Surprisingly, it has the best combat system out of all the Ubisoft games I’ve played this year, including Valhalla.”
— VG24/7
Also, some critics praise the plot and its presentation. Journalists note the humor that makes them take a fresh look at the ancient Greek gods.
“Even if a sudden joke can distract you from an eventful story, the script is masterfully written and adheres to a single tone throughout the narrative, without making either serious or comedic moments inappropriate.”
“This is a comedy that takes elements of Greek mythology as a basis and gives them a carefree touch. The dialogues make fun of legends, present familiar characters in a funny way and add anachronistic references to pop culture. It’s charming and often funny, even if sometimes a little annoying.”
— PC Gamer
The puzzles and the gameplay tied to them were most criticized.
“The Achilles’ heel of the game is that most of the puzzles here are solved on a whim, and do not represent skillful tests. There are puzzles in Immortals where I had to shoot fire arrows at three braziers to open the door. This school of puzzle design is so outdated that Greek myths seem modern against it.”
— IGN
Immortals received the lowest ratings from CGMagazine and VGC — 3/10 and 2/5, respectively.
“This is a game that likes to waste your time. Most likely, you have already played Immortals Fenys Rising before, and in its best version.”
— VGC.
What the Russian media write about the game
DTF criticizes the game for its primitive plot and low variability in comparison with Zelda, but praises the local puzzles and challenges, as well as the pumping system.
“The only really big problem with Immortals is its unremarkability. It’s very difficult to fall in love with a game that you don’t want to buy and run. Weak marketing, a faded visual style and a thoroughly worn-out ancient Greek setting in recent years make it “invisible”.
— DTF
The Kanobu website gave Immortals 8 points. The author of the publication notes that you should not expect a new “Zelda” from the game. If we discard comparisons with the Nintendo project, then Fenyx Rising is a fun game in the open world.
This is a bright adventure with puzzles and an exciting combat system, which is very lacking in what the game has, which the new Ubisoft action game really wants to be like.
— Kanobu
Despite the fact that there is already a Legend of Zelda on Switch, the author CyberSports.ru He believes that Immortals is perceived best on the Nintendo platform.
“The game is clearly designed for short gaming sessions and does not require any moral commitment from you. Turned it on, went through a couple of dungeons, solved a puzzle or two, turned it off. Marathon, of course, is also possible – the game is perfectly dosed in any convenient way.”
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Despite the criticism, many publications warmly welcomed Immortals. Now the average ratings of the game on Metacritic are 82 (Xbox Series X), 78 (Switch), 77 (PC) and 75 (PS5).
Journalists note that she would have received more attention by coming out in the summer, when there were not so many blockbusters on the market. However, not everyone calls the game a must-buy, advising to wait for sales.
Also on the topic:
- Ubisoft was forced to change the name of Gods & Monsters due to a complaint from an energy manufacturer
- Ubisoft earned €754 million in six months — 94% of revenue came from games from the back catalog
- Ubisoft has combined Ubisoft Club and Uplay services under the Ubisoft Connect brand
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