Microsoft has prepared a set of video lectures in Russian for those who plan to create VR applications, but do not know where to start. You can get acquainted with the video in our publication.
The course consists of 10 short lectures, in which, in the most accessible form, it is told what VR is, its history, briefly goes through the principles of stereoscopic vision, and so on. Each subsequent one is a little more complicated. And everything ends with examples of using DirectX and C++ for virtual reality applications.
1. The basics of virtual reality:
2. We design and use VRSHLEM:
3. Principles of creating VR using Unity:
4. Creating VR on UNITY with ALPS-VR:
5. Creating VR on UNITY with the Fibrum SDK:
6. Features of user interaction in virtual reality:
7. Using sensors to interact with the user in virtual reality:
8. Augmented Reality:
9. Creating AR/VR mixed reality applications adapted for cardboards:
10. Creating high-performance VR/AR applications in C++/DirectX: