Unity Technologies has released a new version of the popular Unity game engine — 2018.1. The update introduces new tools for working with graphics, physics, creating three-dimensional models and animation.
The developers distinguish two main features of version 2018.1 — a programmable rendering pipeline (Scriptable Rendering Pipeline, SRP) and a distributed system of C# Job System objects.
SRP includes two pipelines: High Definition Render Pipeline and Lightweight Render Pipeline.
The first renders graphics with high detail of AAA class, and the second creates a simpler and less demanding image.
The second innovation is the C# Job System and Entity Component System. As the creators of the engine explain, the new system optimizes the operation of a game or application on multi-core processors.
It protects the execution of the game code from mutual locks and other errors that occur in the program.
A full list of Unity 2018.1 innovations can be found on the project blog.
Also on the topic:
- Unity has bought the ProBuilder level editor
- Unity and Universal announced a game dev contest with a prize of $ 250 thousand.
Source: Unity blog