Unity Technologies has released a new version of the popular Unity game engine — 2018.1. The update introduces new tools for working with graphics, physics, creating three-dimensional models and animation.

The developers distinguish two main features of version 2018.1 — a programmable rendering pipeline (Scriptable Rendering Pipeline, SRP) and a distributed system of C# Job System objects.

SRP includes two pipelines: High Definition Render Pipeline and Lightweight Render Pipeline.

The first renders graphics with high detail of AAA class, and the second creates a simpler and less demanding image.

The second innovation is the C# Job System and Entity Component System. As the creators of the engine explain, the new system optimizes the operation of a game or application on multi-core processors.

It protects the execution of the game code from mutual locks and other errors that occur in the program.

A full list of Unity 2018.1 innovations can be found on the project blog.

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Source: Unity blog

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