Industry April 1, 2015 DeNA: We will make $25 million per month on every Nintendo game Remember when we wrote about the partnership between DeNA and Nintendo? DeNa plans to earn from $25 million per month on each joint game.
Games April 1, 2015 Releases of the day – Wednesday (01.04.2015) Working days manage to pass even more imperceptibly than weekends. It’s already the first Wednesday of March outside the window, and we have three very good games in our collection: Quest Keeper, Magic Rampage and Alien Menace.
Money April 1, 2015 How do I know that your game will earn a million? Analyzing the performance of a mobile game at an early stage will help predict whether it will earn $ 1 million or more. This is reported in a study by the marketing company Tapjoy.
Games April 1, 2015 Rumor: Hearthstone for smartphones will be released within two weeks Data rippers from the Hearthpwn website found lines in the latest Hearthstone patch indicating the imminent appearance of a smartphone version of the game in mobile stores.
Marketing April 1, 2015 Branding in mobile: Why it works Traditional branding in mobile marketing works, says Adam Foroughi, CEO of the AppLovin advertising network.
Development April 1, 2015 Heroes Charge: Mechanic review. Part I Alexander Shtachenko talks about the basic game cycle, setting, energy system and motivational techniques in Heroes Charge in his material.
Money April 1, 2015 The Doodle series of games has earned about $10 million over the entire period of its existence. Over the five years of the existence of the Doodle series (Doodle God, Devil, Kingdom and Creatures) has gained more than 160 million downloads and earned the creators about $ 10 million.
Games March 31, 2015 Releases of the day — Tuesday (04/31/2015) Today in our selection there are two excellent projects that, which is rare, we really liked: Need for Speed: No Limits and Marvel Mighty Heroes.Need for Speed: No Limits
Industry March 31, 2015 Tip: An indie game needs to be run on multiple platforms An indie game needs to be prepared for launch on several platforms, according to the executive director of Frogmind Games studio.
Industry March 31, 2015 The number of downloads of AR applications will be 420 million per year Augmented reality applications are gaining popularity. The number of their downloads per year will be 420 million by 2019, according to a study by the analytical firm Juniper Research.
Marketing March 31, 2015 The SDK from Kamcord can be found on 180 million gadgets Everyplay’s main competitor, the Kamcord service, announced that its SDK is on 180 million devices, and the number of games supporting it has exceeded 500 titles.
Industry March 31, 2015 For the first time in five years, investors have invested in a Portuguese game studio Portuguese game studio Bica has completed the first round of seed investments. The funds came from a large venture fund Portugal Ventures. The exact amount of the investment was not disclosed.
Games March 31, 2015 Avengers Alliance game: 3 years and 70 million users The Avengers Alliance game has 70 million users 3 years after launch. Venturebeat resource writes about this with reference to App Annie.
Money March 31, 2015 The authors of Empire: Four Kingdoms earned €202 million in 2014 The revenues of the German studio Goodgame Studios, famous for the multiplatform Empire, doubled last year.
Platforms March 31, 2015 The release of “Fruit Country” took place on the VKontakte mobile platform Games continue to be released as part of the VK mobile gaming platform. Another novelty was the “Fruit Country”, three-in-a-row from Pacific Enterprises.
Games March 30, 2015 Releases of the day – Monday (30.03.2015) Today in our collection for the last Monday of this March: Compass Point: West, Survival Express and Dark Slash: Hero.
Games March 30, 2015 Rumor: a game based on “Duck Stories” will be released on smartphones If you grew up in the 90s, you definitely remember Disney’s “Duck Stories”. A remake of the classic game based on this series may appear on smartphones.
Money March 30, 2015 Profitability of free-to-play games is falling The high profitability of market leaders is falling. One of the reasons is the marketing race taking place against the background of slowing revenue growth.
Industry March 30, 2015 Brave Frontier Developer to lay off 100 employees Gumi continues to struggle with a local crisis within the company. The Japanese publisher and developer will lay off about 100 people from a total staff of 900 employees, as well as close some browser projects.
Industry March 30, 2015 Newzoo: February’s top-grossing Android games in China In the box office gaming Top 10 of the Celestial Empire last February, there were only two projects that were developed by Western companies, Newzoo reports.