Industry November 12, 2018 Why the Indian gaming market can’t catch up with the Chinese In the Gamedev topic on Reddit, users discussed what prevents the Indian video game market from developing and why it is much weaker than the Chinese one. The developers from India themselves expressed their opinion on the topic.
Conferences November 12, 2018 Video: devtodev about behavioral economics in games Report by Vasily Sabirov from devtodev. The speaker spoke about how the ideas of behavioral economics can be applied in game development and how it is possible to influence the decisions of players.
Industry November 11, 2018 Microsoft announced the purchase of Obsidian and inXile Microsoft has officially announced two major acquisitions at the X018 exhibition. She buys independent role-playing forges Obsidian Entertainment and inXile Entertainment. The transaction amounts are not called.
Industry November 9, 2018 AdvertMobile: Tops of the most popular iOS gaming queries (October 2018) The most popular iOS search query in the US in October was Pixel Gun 3d. In Russia , the first place was Paper.io 2.
Industry November 9, 2018 In Belgium, three mobile games from Square Enix were banned at once Three Square Enix mobile titles are about to be blocked in Belgium. The reason is the presence of loot boxes in these games.
Industry November 9, 2018 Germany has allocated €50 million for a fund for game developers The German authorities have allocated €50 million from their budget to create a fund for the development of game development. For the first time, the German gaming industry received support at the federal level.
Conferences November 9, 2018 Video: Playrix about a distributed team A report by Yulia Krylova from Playrix. Yulia spoke about why Playrix chose a distributed structure. What is the difference between this approach and classic office work and outsourcing? What you should pay attention to if you decide to repeat the Playrix experience.
Industry November 9, 2018 Activision Blizzard lost 7% of revenue in the third quarter Activision Blizzard reported for the 3rd quarter of 2018. The verdict is disappointing: in July-September, the company’s revenues fell by 6.8% year-on-year.
Industry November 8, 2018 Wargaming has announced a paid MMO inspired by Diablo Diablo 4 has not even been announced yet, and the Wargaming Alliance is already in a hurry to introduce its potential competitor to the world. In 2019, the publisher will release Pagan Online from Serbian developer Mad Head Games.
Industry November 8, 2018 devtodev: “There was no good course on game design in Russian. Now there is” Vasily Sabirov, a leading devtodev analyst, spoke about the company, training initiatives, working with partners and behavioral economics in an interview with Mobio Talks.
Industry November 8, 2018 Take-Two: “Cloud streaming lacks a convenient business model” Take-Two shares Capcom and Ubisoft’s interest in the cloud streaming market, but does not yet see a business model suitable for publishers on it.
Development November 8, 2018 How Empires were Created: Obsidian’s Experience in Creating Worlds for RPG How is the work on creating fictional universes in the studio that gave the world Pillars of Eternity and Tyranny, told the narrative designer from Obsidian Alex Skokel (Alex Scokel).
Conferences November 8, 2018 Video: prospects of mobile marketing according to Google Presentation by Olesya Kozlovskaya and Arseniy Alikhanov from Google. The speakers highlighted the main trends that flashed especially brightly in 2018 – hyper-casual, automation, creatives, machine learning.
Industry November 7, 2018 Evening digest: Arena of Valor and DeNA, revenue from subscriptions What we didn’t have time to write separately for November 7: Arena of Valor will publish DeNA in Japan, the quarterly revenue of game subscriptions is $273 million.
Industry November 7, 2018 The Minister of Education of the Russian Federation wants to limit the time working with gadgets, and the ombudsman compares games with drugs The Minister of Education of the Russian Federation Olga Vasilyeva supported the Chinese experience in regulating the time that schoolchildren spend on electronic devices, and the Commissioner for Human Rights for the Russian Federation Tatyana Moskalkova called gambling a problem of today.
Industry November 7, 2018 Glu almost went to zero thanks to a game about home design and baseball simulators The last years of the developer Kim Kardashian: Hollywood were not the most successful. At least since the end of 2016, Glu Mobile has not had a quarter that would not end in losses. But the situation may change very soon.
Industry November 7, 2018 Riot Games sued for sexual discrimination Riot Games will have to answer in court to its own employees. The participants of the League of Legends project filed a class action lawsuit against the studio, accusing it of sexual discrimination. They complain about the developer’s violation of California labor laws and demand monetary compensation for moral harm caused.
Vacancies November 7, 2018 Vacancies of the week (November 7) Wanted: artist in Belka Games, project lead in Awem Games and lead designer of Alternativa Games.
Conferences November 7, 2018 Video: Belka Games on how to grow income from the game Report by Yuri Krasilnikov from Belka Games. The speaker told about the game “Watchmaker”, which now has a “second youth” after 5 years since its launch.
Industry November 7, 2018 Selling user data is a new way to monetize games A large number of downloads does not necessarily mean a large cash register. Some game developers solve this issue by introducing advertising. But there are other options. For example, selling user data.