White Nights

Conferences

White Nights St. Petersburg 2017: DevGame about real examples of using events with AppMetrica

Report by Alexander Neberekutin from DevGame. Using the example of real-life games, the speaker examined how to work with events and data on the results of these events, listed the most popular mini-games and the most profitable distribution scenarios. In addition, he told how to find a balance between gaming and paid inventory, what conclusions DevGame came to after using events and what results it received.
Conferences

White Nights St. Petersburg 2017: Techland about the creation of an art department

A report by Konrad Czernik from Techland. He spoke about the difficulties that arise when trying to create an art department. In addition to quality issues and time constraints, when developing a game, you constantly have to face problems of communication, motivation and personal boundaries. Konrad also talked about how difficult it is for programmers, artists, producers, designers and managers to work together. And also about the common tasks of game development and how the…