Real-time strategy (RTS) games remain one of the most challenging genres on the market. Today, we are publishing an extensive report on its current state. What is the median revenue of RTS games, how saturated is this niche, which games are at the top in terms of revenue, and how are developers pushing the genre forward through hybridization? We will try to answer these and other questions.

What this article will cover:

  • Key characteristics of RTS: What criteria must a game meet to be classified within the genre?
  • Number of releases in the genre: How many classical real-time strategy games are on the market?
  • Benchmarking the segment: Median revenue, upper and lower values, sales, and other metrics;
  • List of the top-grossing RTS games on Steam: Which franchises dominate the market?
  • Evolution of the genre through strategies implementing RTS elements from other games (not just strategic ones).

Which games qualify as RTS: Understanding the classification

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