Games July 14, 2017 The softlonch World of Warships Blitz took place Wargaming has pre-launched the action-MMO World of Warships Blitz on the App Store and Google Play.
Games July 14, 2017 The Russian game project collected almost $1 million in a month Russian developers from a company owned by Mail.Ru Owlcat Games studios have raised more than $900,000 on the Kickstarter platform to create a Pathfinder: Kingmaker role-playing game.
Marketing July 14, 2017 NetEase will distribute $400 thousand to gamers of a new role-playing MMO game NetEase has announced a competition with a prize fund of $ 400 thousand as part of the promotion of the free mobile role-playing MMO game Crusaders of Light.
Industry July 14, 2017 Next Games has bought an AR games developer studio Finnish gaming company Next Games has acquired the studio Lume Games, specializing in augmented (AR) and mixed reality (MR) projects.
Conferences July 14, 2017 White Nights St. Petersburg 2017: HTML5 Games Round Table Round table on HTML5 games. The participants of the round table discussed the present and the near future of the platform, touched upon topics such as instant messenger games and the current capabilities of Instant Games, talked about whether such projects will replace native applications.
Money July 14, 2017 The share price of G5 Entertainment has increased by 898 over the year% In twelve months, the price of one share of G5 Entertainment has increased from 33.6 Swedish kronor ($4) to 302 Swedish kronor ($36.1).
Money July 14, 2017 The video game market will reach $200 billion in 4 years By 2021, the gaming industry will grow to $200 billion with a cumulative annual growth rate of 7.9%.
Marketing July 14, 2017 Performance indicators of games: downloads What kind of downloads apps have, how to increase their number, what traffic parameters to look at after buying it, – says Vera Karpova, analyst at devtodev.
Conferences July 14, 2017 White Nights St. Petersburg 2017: Playrix on how not to buy traffic more expensive than necessary Report by Anna Krizhanovskaya from Playrix. She told why traffic is needed by any studio without exception and how to buy it correctly.