Money July 3, 2017 Disney Tsum Tsum earned $1 billion The revenue of the Disney Tsum Tsum mobile fritupley game from the Japanese company Line Corp. exceeded $1 billion since its release in 2014.
Games July 3, 2017 Despite the frituplay, Battleborn is Losing its Audience Gearbox Software’s Battleborn MMO shooter is less and less interested in gamers — a year after the release, 100-200 players per hour gather in the game at the same time.
Conferences July 3, 2017 White Nights St. Petersburg 2017: Conversation with Electronic Arts Interview with Tony Watkins, head of Electronic Arts Russia. He shared his rich experience of working with gaming markets and told what changes are waiting for these markets in the near future.
Industry July 3, 2017 The creator of Five Nights at Freddy’s leaves the series The author of the indie horror series Five Nights at Freddy’s, Scott Cawthon, abandoned the development of the sixth part of the game.
Conferences July 3, 2017 White Nights St. Petersburg 2017: A conversation with Goodgame Studios Interview with Chala Eger (Caglar Eger) from Goodgame Studios. He shared his opinion on the most important aspects of game licensing that you need to know about in order to succeed.
Money July 3, 2017 Pokémon GO earned $1.2 billion in a year The revenue of the Pokémon GO mobile game reached $1.2 billion a year after its release. The game itself has been downloaded 752 million times during this time.