Marketing June 9, 2017 Game performance indicators: Cumulative ARPU What is a cumulative ARPU, how does it differ from a regular ARPU, how to count it and why it is needed, said Vera Karpova, analyst at devtodev.
Industry June 9, 2017 “Failure in the gaming industry is suffered for two reasons: either money runs out, or patience” The Finnish Dodreams team is known for Drive Ahead!. We talked with studio CEO Erik Pontiskoski about how the game was created with a MAU of 10 million and what an indie developer should be ready for.
Industry June 9, 2017 Kongregate mobile titles downloaded 100 million times Mobile games from the Kongregate publishing catalog have been downloaded 100 million times since 2013.
Money June 9, 2017 Guns of Boom earned $1 million 3 three weeks after release The revenues of the Guns of Boom mobile shooter from the Lithuanian Game Insight studio exceeded $1 million three weeks after the worldwide release.
Games June 9, 2017 Andrey Kovalishin’s Snail Bob 2 puzzle has been downloaded 5 million times The casual puzzle platformer Snail Bob 2 by Russian developer Andrey Kovalishin has been downloaded more than 5 million times on Google Play.
Industry June 9, 2017 Apple Design Awards 2017: Which games did Apple like? Traditionally, within WWDC, Apple selects the best mobile apps and games in terms of design. So it happened this year. Briefly about the winning games – in our material.
Industry June 9, 2017 EA closes UK office of mobile publisher Chillingo Electronic Arts has closed the office of its Chillingo subsidiary in the British city of Maxfield, Pocket Gamer reports, citing internal sources.
Platforms June 9, 2017 VKontakte presents an HTML5 gaming platform on June 14 The VKontakte social network will officially introduce a new gaming platform for HTML5 solutions next week, on June 14.
Games June 9, 2017 PlayerUnknown’s Battlegrounds has sold 3 million copies. The circulation of sold copies of the MMO shooter PlayerUnknown’s Battlegrounds by the Korean studio Bluehole has officially reached 3 million in 3 months since its release.
Platforms June 9, 2017 Half of the users play Xbox One games for Xbox 360 50% of Xbox One console owners use the backward compatibility feature with Xbox 360 games.